Post by Kawiie on May 26, 2015 18:57:58 GMT
Ninjutsu (忍術; Literally meaning "Ninja Techniques") refers to any technique that utilizes chakra and allows the user to perform actions that a normal person otherwise would be incapable of doing. Unlike genjutsu, which causes the opponent to experience illusions, the effects of ninjutsu are real. Ninjutsu relies on chakra and, most of the time, hand seals to be effective. The hands are put in sequential positions that molds and manipulates chakra in the necessary manner to perform a jutsu. This is not always needed, however, and some jutsu become second nature to experienced ninja, after which they can perform them at will. Additionally, many ninjutsu can be classified as an elemental jutsu, in those cases where a specific element (wind, water, fire, earth, lightning) is used. It can be used in collaboration with Taijutsu to create Nintaijutsu techniques.
When creating a ninjutsu, the two methods of manipulating chakra are referred to as Shape Transformation and Nature Transformation:
Shape Transformation deals with controlling the form, movement, and potency of chakra.
Nature Transformation usually deals with changing the physical properties of chakra into an element.
These two methods can be implemented separately or together in order to create a ninjutsu.
It is said that the Rikudo Sennin was the first to explain the mysteries of chakra, traveling throughout the world to spread his ideas and religion, the Ninshou (忍宗, Shinobi Sect). The teachings were meant to give people a better understanding of themselves, as well as others, and lead the world into an era of peace. However, as time wore on, ninshou would eventually come to be known as ninjutsu, a more weaponized version of the Sennin's teachings.
[PTabbedContent][PTab=Basic Ninjutsu]
[PTabbedContent][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
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[PTab=D-rank]
Name: Oboro Bunshin no Jutsu - Haze Clone Technique
Classification: Ninjutsu, Bunshinjutsu.
Type: Supplementary.
Range: -
Requirements: Bunshin no Jutsu.
At first glance it seems like a regular Bunshinjutsu but the Haze Clone uses a cunning trap to lure out the enemy. As the Haze Clones are not physically real, the attack will just passes through them. While attention is drawn to the clones, the real body attacks from the blind spot. During the illusion and resulting chaos, the enemy, who is caught up in the technique, can be easily defeated.
Name: Kami Shuriken - Paper Shuriken
Classification: Ninjutsu
Type: Offensive.
Range: Mid (5~10m) to Long (10m+)
Requirements: Paper.
A technique that consists of pouring one's chakra into a scrap of paper in a split second, hardening and sharpening it, so it can be used as a shuriken. Its sharpness is equal to that of a shuriken made of metal. The user can further increase the power of the shuriken by making it into certain shapes.
Name: Kanishibari no Jutsu - Temporary Paralysis Technique.
Classification: Ninjutsu.
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: Eye contact
A technique for physical restraint, quite as if the opponent had been tied in invisible steel ropes. This is a basic ninjutsu usable even by Genin, but its intensity will vary greatly according to the user's level. In addition, depending on the user, the technique can be cast on every target at once, and won't fail a shinobi during his missions. This debilitates the victim for a short period of time, which allows the user to either strike again or, in some cases, take the target into custody.
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[PTab=C-rank]
Name: Karasu Bunshin no Jutsu - Crow Clones Technique
Classification: Ninjutsu, Bunshinjutsu.
Type: Supplementary.
Range: -
Requirements: Bunshin no Jutsu.
A technique that produces a clone by projecting one's own chakra towards dozens of "crows". Because it uses crows as a medium, it requires less chakra than the normal Kage Bunshin no Jutsu, while still being able to perform techniques. The dozens of crows come together to form the body of a clone. When the chakra projected by the user is severed, the crows disperse, though the user is still able to continue to speak through it.
Name: Sen'eijashu - Hidden Shadow Snake Hands
Classification: Ninjutsu.
Type: Offensive.
Range: Close (0~5m)
Requirements: Summoning contract(Hebi)
This jutsu allows the user to eject snakes from their wrist or sleeve, usually after a punching motion. The snakes are used primarily to attack from a distance and, being snakes, can inflict multiple poisonous wounds on the victim's body or hold them in place. This jutsu can be used with other parts of the body besides the arms.
Name: Gamagakure no Jutsu - Hiding in a Toad Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary.
Range: -
Requirements: Summoning contract(Gama)
The user summons a special Diving Toad (潜り蝦蟇, Moguri Gama) from Mount Myouboku and hides inside its stomach.
The frog is able to dive up to a hundred meters in fresh water, making it especially useful for infiltrating enemy camps that are surrounded by a river or a lake. The stomach of the frog also has a special barrier that obstructs chakra, protecting the user from detection-type ninjutsu.
Name: Sumi Bunshin no Jutsu - Ink Clone Technique.
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary.
Range: -
Requirements: Ink, Bunshin no Jutsu.
This clone, made from a small amount of ink, carrying chakra, is different from the ordinary Bunshin no Jutsu, in that it has actual substance and mass, making it difficult to see through.
Name: Soushuujin - Manipulating Attack Blades.
Classification: Ninjutsu.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Requirements: Kunai
This technique allows the user to hover multiple kunai in the air with their Chakra, and direct them to an opponent. Using this technique, the Ninja can unleash a torrent of kunai much more quickly than if each one was thrown individually.
Name: Sumigasumi no Jutsu - Ink Mist Technique
Classification: Ninjutsu, stealth.
Type: Supplementary.
Range: -
Requirements: Ink.
The user wraps their body in chakra-infused ink to hide themselves creating an effective smokescreen.
Name: Joro Senbon - Needle Shower
Classification: Ninjutsu, Bukijutsu.
Type: Offensive.
Range: Mid (5~10m)
Requirements: Needle-filled Umbrella
After throwing a special umbrella into the air, it will release a hailing "shower" of senbon. It cannot be dodged by moving away since the needles cover a wide area in all directions, controlled by chakra. Although the needles were said to be able to pierce a five millimeter thick steel sheet, they can still be blocked by a powerful enough shield. They can also be dipped in poison to increase lethality.
Name: Jagei Jubaku - Snake Authority Spell
Classification: Ninjutsu
Type: Supplementary, Offensive.
Range: Close (0~5m)
Requirements: Summoning contract(Hebi)
The user summons two big snakes which crawl out from one's sleeves, and coil around the enemy capturing them. This is a great technique for capturing someone alive, or for inflicting damage by constriction, and if the situation calls for it, the snakes can bite the victim with their poison fangs. With the summons specified beforehand, the procedure can be shortened by using blood on a summoning "contract seal" (結印, ketsuin), making it possible to use the technique immediately.
Name: Gamayudan - Toad Oil Bullet
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: Summoning contract(Gama)
The user converts their chakra into an extremely sticky oil and spits this out as a huge mass. When this oil touches the target, their entire body is covered, and it prevents them from moving. Simpliy washing away the oil away with regular water wouldn't be easy. Furthermore, if a Fire Release technique is thrown at the target after this technique is used, they will be enveloped in flames in an instant.
Name: Sanzengarasu no Jutsu - Scattering Thousand Crows Technique
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: --
This technique summons a flock of countless crows, dazzling the enemy. The user can freely manipulate the crows by emitting chakra from his fingertips and altering it into high frequency waves. Since the crows continuously clone themselves, the target becomes completely surrounded, obscuring their field of vision. When no longer needed, the crows will simply disappear in a puff of smoke.
Name: Kuchiyose no Jutsu - Summoning Technique
Classification: Ninjutsu
Type: Supplementary
Range: -
Requirements: --
The Summoning Technique is a space–time ninjutsu that allows the summoner to transport animals or people across long distances instantly.
[/PTab]
[PTab=B-rank]
Name: Sen'ei Tajashu - Many Hidden Shadow Snake Hands
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Sen'eijashu
By increasing the amount of snakes summoned with the Sen'eijashu , the diversity of this ninjutsu is increased. The swarm of big snakes appear in an instant, each snake individually doing something like intimidating, diverting, or capturing the enemy in a cooperative attack. Without giving them the time to react, the enemy is entangled.
Name: Mandara no Jin - Myriad Snake Net Formation
Classification: Ninjutsu.
Type: Offensive, Defensive.
Range: Close (0~5m) to Long (10m+)
Requirements: Summoning Contract(Hebi)
With this technique, the user can release a torrent of countless snakes from their mouth, forming a wall of snakes. The snakes will then rise and rush towards his target, being almost impossible to stop or evade. While crawling together the snakes form a defensive wall blocking almost any attack.
Name: Hari Jizou - Needle Jizou
Classification: Ninjutsu
Type: Offensive, Defensive
Range: -
Requirements: -
This is a technique where the user encases themselves in a countless number of sharp needles, but in truth, the spikes are the user's hair. Chakra grants the strands of hair the hardness and shape of needles. Endowed with a capacity to injure and kill on par with that of metallic weapons. In addition, if activated in response to an opponent's attack, it can also be used as a counter. The hair is made hard enough that it can withstand blows from certain types of weapons such as arrows.
Name: Dokugiri - Poison Mist
Classification: Ninjutsu, Medical.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Requirements: -
Chakra is kneaded within the body and then changed into special chemical substances. It is then ejected through the mouth. When this substance comes in contact with the air outside the body, it instantly changes and is transformed into a mist of deadly poison. The poison's ability to kill is tremendous, just breathing in a small amount will mean the end of the targets life. As this technique combines ninjutsu, chemistry, and medical knowledge, using it requires fine chakra control and advanced ability in medical ninjutsu.
Name: Kage Bunshin no Jutsu - Shadow Clone Technique.
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary
Range: -
Requirements: Bunshin no Jutsu.
Similar to the Bunshin no Jutsu , this jutsu creates clones of the user. But unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Unlike other clone techniques, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person.
Name: Kuchiyose: Yatai Kuzushi no Jutsu - Summoning: Food Cart Destroyer Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Summoning contract(Gama)
A destructive dive that takes full advantage of a giant Toad's body mass. The strength of the fall varies depending on the user.
Name: Kuchiyose: Kirikiri Mai - Summoning: Quick Beheading Dance
Classification: Ninjutsu
Type: Offensive.
Range: Close (0~5m) to Long (10m+)
Requirements: Giant Fan, Summoning Contract(Itachi)
The user summons Kamatari, a one-eyed, sickle-holding weasel, by wiping blood on her Giant Folding Fan for the contract and swings it. The fan whips up a tempest, and summons Kamatari who rides the wind, and slashes through everything it touches. The effects of the technique stretches outwards for several hundred meters. The swirling winds also whip up the mowed down trees and boulders which rain down on the helpless enemy. It is highly effective when surrounded on all sides, or when the enemy is hiding behind a shield. Though the only weakness of the technique is that it exposes the user's position.
Name: Kuchiyose: Rashoumon - Summoning: Rashoumon
Classification: Ninjutsu
Type: Defensive.
Range: -
Requirements: -
This summoning creates a demonic form of the main gate of old Kyoto which is capable of blocking almost any attack.
Name: Choujuu Giga - Super Beasts Imitation Picture
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: Scroll, Ink.
By infusing his chakra into the ink beforehand, the can draw objects with a brush on his scroll; the moment the brush is removed, the drawings become animated and leap off the page. These creations grow to life-size once they have been brought to life. There are few techniques in existence that have so many different uses such as this. Since they are made of ink, a single blow is usually enough to dispel them.
Name: Gamadaira Kage Ayasuri no Jutsu - Toad Flat Shadow Manipulation Technique
Classification: Ninjutsu. Stealth
Type: Supplementary
Range: -
Requirements: Summoning contract(Gama)
After putting chakra into the victim's shadow, the user makes their body as flat as possible. Then, by becoming one with the shadow, this technique temporarily snatches away the control over the victim's mind and body. While the technique is in effect, the victim is temporarily paralyzed and can serve as a human shield. The user has to hold their breath, but they can talk through the victim. As soon as the user resumes breathing, the technique is cancelled and their ultra-thin body expands again retaking its original thickness.
Name: Ranjishigami no Jutsu - Wild Lion's Mane Technique
Classification: Ninjutsu.
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: -
This technique uses chakra to temporarily enhance the head's metabolism and manipulate the hair that grows longer as a result of this. There is also chakra flowing through the lengthened hair, making its hardness comparable to that of steel wire. By thickly bundling the hair, its strength is further increased, also increasing its destructive power.
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[PTab=A-rank]
Name: Rasengan - Spiraling Sphere
Classification: Ninjutsu
Type: Offensive.
Range: Close (0~5m)
Requirements: -
The Rasengan does not require any hand seals to use, relying only on the chakra control of the user. Once it is complete, it becomes self-sustaining. The compacted nature and moving speed of the chakra allows the Rasengan to grind into whatever it comes in contact with, inflicting major damage. This also tends to launch the target backward once hit.
Name: Shuriken Kage Bunshin no Jutsu - Shuriken Shadow Clone Technique
Classification: Ninjutsu, Weaponry.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Requirements: A single Shuriken, Kage Bunshin no Jutsu
The user creates a thousand shadow clones from one shuriken, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. Because the clones form in just an instant, completely evading them is next to impossible.
Name: Kuchiyose: Gamaguchi Shibari - Summoning: Toad Mouth Bind
Classification: Ninjutsu.
Type: Offensive.
Range: Close (0~5m) to Long (10m+)
Requirements: Summoning contract(Gama)
A peculiar technique of partial invocation that summons only an organ: the esophagus of a great, fire-breathing toad from Mount Myouboku: Rock Lodging (妙木山・岩宿, Myoubokuzan: Iwayado), sending the enemy into his stomach. If activated inside a building or a cave, this trick can ensnare the enemy without them realizing it. In this interior, even the foothold is unreliable, the enemy finds themselves in a tight spot, having a hard time performing at their usual level of skill, and unable to find a proper response. The inside of the esophagus is highly flexible, and adhesive, and won't even allow liberty of movement. In time, the walls of flesh close in and envelop the enemy, dooming them to go inside the stomach where they will be digested.
Name: Kuchiyose: Sanjuu Rashoumon - Summoning: Triple Rashoumon
Classification: Ninjutsu.
Type: Defensive.
Range: -
Requirements: Kuchiyose: Rashoumon.
The Sanjuu Rashoumon is an upgrade to the standard Kuchiyose: Rashoumon , which as its name suggest creates three Rashoumon. The technique requires two summoning seals to be completed. These gates serve the same function as the standard Rashoumon, but with triple the defense. Each gate has a specific duty: the first red gate takes the attack head-on, the second green gate reduces the power of the attack, and the third blue gate disperses the pressure.
Name: Soujasousai no Jutsu - Twin Snakes Mutual Death Technique
Classification: Ninjutsu, Kinjutsu.
Type: Offensive.
Range: Close (0~5m)
Requirements: Summoning contract(Hebi)
This forbidden jutsu is a murder/suicide attack; killing both the user and the target. The user makes a one-handed seal with both their hand and the intended victim's. Two snakes are then summoned from the user's sleeve, biting both their wrists and killing them with deadly venom.
Name: Kuchiyose: Gojuu Rashoumon - Summoning: Quintuple Rashoumon
Classification: Ninjutsu.
Type: Defensive.
Range: -
Requirements: Kuchiyose: Sanjuu Rashoumon.
While one already boasting enormous defensive properties, with this technique the user summons five Rashōmon gates to block an incoming attack. The defence is quite formidable.
Name: Bunretsu no Jutsu - Fission Technique
Classification: Ninjutsu.
Type: Supplementary.
Range: -
Requirements: -
This technique allows the user to literally split their own body into two identical yet entirely independent duplicates of himself. Unlike Clone Techniques that only appear to be similar, the ability is instead a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. This also means that even if one is incapacitated, the other remains completely unaffected and as neither can truly be regarded as the original, the duplicates cannot be dispelled like normal clones. However, while split, the user's power is halved and as such they is unable to use more complex techniques.
Name: Bunshin Daibakuha - Clone Great Explosion
Classification: Ninjutsu.
Type: Offensive
Range: Close (0~5m)
Requirements: Kage Bunshin no Jutsu.
The user lures the target in, using a Kage Bunshin as bait. The target, acting according to the principle of "attack to bring down the enemy," falls victim to a powerful explosion. If one can see through the body of the Kage Bunshin, it is possible to evade the blast. However, by wrapping it up in trick after trick, the target will be guided into the technique for sure. The size of the explosion is considerably big.
Name: Oodama Rasengan - Great Ball Spiraling Sphere
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Any Solid clone, Rasengan
The Oodama Rasengan is a more powerful version of the Rasengan. Unlike the regular Rasengan, the user uses a solid Bunshin to help form it. Then, by adding increased amounts of chakra, they can increase the size and power of the regular Rasengan. It deals astounding damage to the area and the target, but it leaves the user exhausted.
Name: Meisaigakure no Jutsu - Hiding with Camouflage Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary
Range: -
Requirements: -
This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain. Perceiving the user's position is impossible with normal eyes, and only special eyes like Sharingan and Byakugan can see through it.
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[PTab=Iijutsu]
[PTabbedContent]
[PTab=C-rank]
Name: Chakura no Mesu - Chakra Scalpel
Classification: Ninjutsu, Iijutsu.
Type: Supplementary, Offensive
Range: Close (0~5m)
Requirements: --
This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection.
The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.
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[PTab=B-rank]
Name: Shikon no Jutsu - Dead Soul Technique
Classification: Ninjutsu, Iijutsu.
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: A corpse.
Using this jutsu, a person can temporarily reanimate a corpse, creating the illusion of a living person, and maneuver it at will with chakra. This is achieved by causing the heart to beat once more. The reanimated corpse can serve as either a short-time ally or an effective decoy. The traces of surgery can also be erased with chakra, because of which there's no difference, at first glance, with a live person.
Name: Shuushagan no Jutsu - Vanishing Facial Copy Technique
Classification: Ninjutsu, Iijutsu, Stealth.
Type: Supplementary
Range: -
Requirements: Corpse.
This technique is a was developed for spying with grisly effects. The user applies their hand onto the subject's face, stealing its features and making it their own. Since what is stolen is the face itself, the disguise achieved through facial features alteration won't reveal the tiniest flaw. The victims this technique are reduced to faceless corpses atrocious even to look at. The user can change their voice to be like that of the victims, making a very convincing copy.
Name: Saikan Choushutsu no Jutsu - Delicate Illness Extraction Technique
Classification: Ninjutsu, Iijutsu
Type: Supplementary
Range: -
Requirements: --
When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient's chakra. Then, using a scalpel, an incision is made into the affected part. Using their chakra, the medical-nin then draws out the agent, while simultaneously repairing the damage it caused.
After the agent is drawn out, it can be used to create an antidote or medicine, which can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis and incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.
[/PTab]
[PTab=A-rank]
Name: Sennou Sousa no Jutsu - Brainwashing Investigation Technique
Classification: Ninjutsu, Iijutsu.
Type: Supplementary
Range: -
Requirements: -
The user seals away the target's memories by burying an extremely small needle into the brain's memory centre. The memories can be restored by cancelling the technique, thereby destroying the needle. If a subordinate had this operation done on their brains and has infiltrated in enemy camp, they can safely perform spy activity over a long period of time. If the user cancels the technique, the target will once again remember their mission.
Name: Shousen Jutsu - Mystical Palm Technique
Classification: Ninjutsu, Iijutsu.
Type: Supplementary.
Range: Close (0~5m)
Requirements: --
This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique.
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[/PTab][PTab=Kekkaijutsu]
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[PTab=B-rank]
Name: Kekkai: Tengai Houjin
Classification: Ninjutsu, Kekkaijutsu
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: -
This technique creates a spherical detection barrier with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anyone who moves inside the barrier space with their own "sense".
Name: Kekkai: Gama Hyourou - Barrier: Toad Gourd Prison
Classification: Ninjutsu, Kekkaijutsu
Type: Supplementary.
Range: -
Requirements: Summoning contract(Gama)
This technique summons a small, gourd-shaped toad, called a "Gourd Toad" (瓢箪蝦蟇, Hyōtan Gama), a unique species of toad indigenous to Mount Myouboku. This technique is used to capture and isolate a victim by dragging them into the toad's stomach. Isolated from the outside world by a barrier, the space inside the Gourd Toad's stomach is far larger than the surface size of the Gourd Toad itself.
The environment inside the toad's stomach is a cavernous chamber, which includes a lake of strong corrosive gastric acid that can dissolve anything that should happen to fall into it, along with shores around the acid lake, and formations sticking out of the lake. Once trapped inside, an opponent is cut off from any allies and susceptible to attack, and can then be easily defeated.
Name: Shishienjin - Four Violet Flames Battle Encampment
Classification: Ninjutsu, Kekkaijutsu
Type: Supplementary
Range: Mid (5~10m)
Requirements: 3 other people knowing the technique.
The four users create a box-like barriers with themselves placed at the barrier's corners. The barrier does not allow anyone to enter or exit so long as the users are unharmed. Those who come into contact with it burst into purple flame. To prevent those trapped within the barrier from attacking them, the users also create secondary barriers surrounding themselves.
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[PTab=C-rank]
Name: Shikoku Fuuin - Finger Engraving Seal
Classification: Ninjutsu, Fuuinjutsu
Type: Supplementary.
Range: -
Requirements: --
The user concentrates chakra into their finger and using the heat from that can apply writing on whatever they want. This allows them to write on the skin of animals, iron plates, or a wide range of things however when doing so requires them to be very delicate with their chakra control. This jutsu causes slight discomfort for a living target and if it is on flesh, it will scar.
Name: Gofuu Kekkai - Five Seals Barrier
Classification: Ninjutsu, Fuuinjutsu
Type: Supplementary
Range: -
Requirements: Five seal papers.
This technique creates a barrier around a place by placing four "Forbidden" (禁, kin) tags in different locations surrounding, a fifth tag on the location to be protected. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it will only lead to injury. To cancel this, it is necessary to search for the five tags and tear them off simultaneously. Meaning there must be at least five people on a team to cancel it.
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[PTab=B-rank]
Name: Kekkai Houjin - Barrier Encampment Method
Classification: Ninjutsu, Fuuinjutsu
Type: Offensive.
Range: -
Requirements: 4 seal papers.
An array of four exploding tags are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the seals will instantly activate and explode, killing the imprisoned target.
Name: Fuuka Houin- Fire Sealing Method
Classification: Ninjutsu, Fuuinjutsu.
Type: Supplementary
Range: Close (0~5m)
Requirements: Scroll.
This jutsu allows the user to seal a nearby fire into a scroll. The user writes the seal on a scroll and then performs the required hand seals. This causes a vapor to appear from the scroll, enveloping the fire and sealing it on the scroll as the kanji for seal (封).
Name: Kuchyose: Raikou Kenka - Summoning: Lightning Blade Creation
Classification: Ninjutsu, Fuuinjutsu
Type: Supplementary
Range: -
Requirements: Seals for the weapons, Shuriken etc. to be summoned.
This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" which can be drawn anywhere. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced. Also when a weapon such as a Fuuma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand.
The ninja tools are thrown with the actual speed of a "flash of lightning," ruining the opponent's outset of the battle, and snatching away the initiative. Furthermore, because the summonable ninja tools can remain hidden until right before they are used, if this technique is mastered, there are an exceptional number of possible tactics.
[/PTab]
[PTab=A-rank]
Name: Kyouman Shuuja no Jutsu - Mirrored Sudden Attacker Technique
Classification: Ninjutsu, Fuuinjutsu
Type: Supplementary.
Range: -
Requirements: Gofuu Kekkai
A double trap laid under the Gofuu Kekkai. This technique is automatically started when the "Forbidden"-tags are removed. An exact copy of the person who removed the tag will appear with their appearance, battle skills, and so on. Because the double has a fixed amount of stamina, it has an advantage in a drawn-out battle. In order to cancel this technique, the one who removed the tag has no choice but to somehow become stronger than they were at the time they removed it.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=Kugutsujutsu]
[PTabbedContent][PTab=C-rank]
Name: Kugutsu no Jutsu - Puppet Technique
Classification: Ninjutsu, Kugutsujutsu
Type: Supplementary, Offensive, Defensive.
Range: Close (0~5m) to Mid (5~10m)
Requirements: Puppet.
The Puppet Technique is a unique ninjutsu fighting style; this jutsu uses strings of chakra to control puppets like marionettes. Any number of chakra strings can be used to control a puppet, but users with more skill can use fewer strings per puppet. Since most puppeteer use his or her hands to manipulate the puppets, if their hands are disabled, then the technique can be neutralized. Also, while controlling the puppet, the user is wide open if the opponent bypasses the puppet. For this reason, puppeteers avoid hand to hand battle, relying almost exclusively on their puppets instead.
[/PTab][PTab=B-rank]
Name: Kikou Junbuu - Mechanic Light Shield Seal
Classification: Ninjutsu, Kugutsujutsu
Type: Defensive.
Range: -
Requirements: Puppet with arm modification, Kugutsu no Jutsu.
This chakra shield can be installed in any puppet. A mechanism inside the puppet opens its arms into a couple of segments, through which the user radiates their chakra. The chakra spreads out like a thin film and turns into a protective sheet, blocking all physical attacks and some jutsu.
[/PTab][PTab=A-rank]
Name: Souen: Hitomi Gokuu - Puppet Performance: Skillful Achievement with a Human Body
Classification: Ninjutsu, Kugutsujutsu.
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Requirements: Kugutsu no Jutsu
A puppet performance technique where chakra threads are attached to various spots on a person's body; the head, torso, both arms, and both legs. The person being manipulated gains the ability to not only use their own techniques, but the skills of the puppeteer as well.
The origins of this technique lie on the battlefield. When a puppet user's puppets where all destroyed, they would begin using corpses. To perform this technique with a living person requires both parties to trust each other deeply.
[/PTab]
[/PTabbedContent]
[/PTab]
[PTab=Katon]
[PTabbedContent][PTab=C-rank]
Name: Katon: Ryuuka no Jutsu - Fire Release: Dragon Fire Release
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Requirements: Element Nature(Fire), Wire/Cord etc.
The user breathes fire along a cord or any other type of long object, which rush forward in straight line catching the enemy on fire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.
Name: Katon: Endan - Fire Release: Flame Bullet
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Fire)
The Fire Release: Flame Bullet technique is executed by the user gathering oil in their mouth which is created by chakra, spits it out, and ignites it. This technique simply shoots a flame bullet at the enemy. If the amount of oil that is prepared is kept down, the time it takes to invoke the technique is reduced. This allows the enemy to be stricken unaware, allowing the oil-containing flame bullet to burn them up completely. It is also possible to shoot out a series of of flame bullets by partitioning the oil.
Name: Katon: Goukakyuu no Jutsu - Fire Release: Great Fireball Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Fire)
A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. The fireball is normally blown through a ring made by the thumb and index finger of the user.
Name: Katon: Housenka no Jutsu - Fire Release: Phoenix Immortal Fire Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Fire)
This technique creates small fireballs, which are spat out of the user's mouth, flying wildly in every direction and assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can be hid within the flames, creating an unexpected secondary surprise attack. Like the flames they can be controlled with chakra. For the most part, however, this technique is used as a distraction.
Name: Kumo-Ryuu Kaengiri - Cloud-Style Flame Beheading
Classification: Nintaijutsu, Kenjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Fire), Sword
The user first imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique is capable of surrounding their immediate area with a circular wall of flames, incinerating multiple targets even if they approach from numerous angles simultaneously.
[/PTab][PTab=B-rank]
Name: Katon: Haisekishou - Fire Release: Ash Pile Burning
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Requirements: Element Nature(Fire)
The user spews a stream of Chakra-altered gun-powdered ash from its mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud. After surrounding the enemy with the ash, the user can ignite it by clicking their teeth to create a spark, resulting in a violent explosion. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.
Name: Katon: Haijingakure no Jutsu - Fire Release: Hiding in Ash and Dust Technique
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: short (0~5m) to Long (5~10m)
Requirements: Element Nature(Fire), Katon: Haisekishou
The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen.
Name: Katon: Dai Endan - Fire Release: Big Flame Bullet
Classification: Ninjutsu, Senjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Katon: Endan, Element Nature(Fire), Sennin chakra.
This technique is a senjutsu altered version of the Katon: Endan. The user fills their mouth cavity with oil, created inside the body with senjutsu chakra. This oil is then spit out and at the same time ignited, which creates a giant flame, equivalent to ten-odd Endan. This flame can completely cut off the front escape route of an enemy cornered in a hallway or room, or it can thoroughly burn each respective escape route.
Name: Katon: Karyuu Endan - Fire Release: Fire Dragon Flame Missile
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Fire)
The user kneads chakra into flames, which are then manipulated into a genuine-looking, dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The spat out flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.
Name: Katon: Gouryuuka no Jutsu - Fire Release: Great Dragon Fire Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Fire)
The user compresses a large amount of chakra built up inside their body and changes its shape into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an updraught which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession. Anyone caught in the technique could potentially be reduced to ashes.
Name: Katon: Housenka Tsumabeni - Fire Release: Phoenix Sage Flower Nail Crimson
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Housenka no Jutsu
The user unleashes a volley of shuriken with one hand, and at the same time, exhales fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim, or any other object caught within their trajectories.
Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.
[/PTab][PTab=A-rank]
Name: Katon: Bakufuu Ranbu - Fire Release: Blast Wave Wild Dance
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Fire)
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a continuous stream of flames, which spirals outwards, creating a massive fire vortex.
Name: Katon: Ryuuen Houka no Jutsu - Fire Release: Dragon Flame Release Song Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Fire) Katon: Gouryuuka no Jutsu
As with its individual version, the user compresses a large amount of chakra built up inside their body, before expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates the great fire, and attacks their opponent.
Name: Katon: Gouka Mekkyaku - Fire Release: Great Fire Annihilation
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Requirements: Element Nature(Fire), Goukakyuu no Jutsu
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range as well. This makes the technique extremely difficult to either avoid or contain.
Name: Katon: Gouka Messhitsu - Fire Release: Great Fire Destruction
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Fire), Goukakyuu no Jutsu
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames.
Name: Katon: Gouen no Jutsu - Fire Release: Great Flame Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: --
the user kneads chakra in their stomach and expels a large stream of flames from their mouth that progressively widens with range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
[/PTab]
[/PTabbedContent]
[/PTab]
[PTab=Fuuton]
[PTabbedContent][PTab=C-rank]
Name: Kamaitachi no Jutsu - Sickle Weasel Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind), Giant Fan
By freely manipulating the gale brought forth by swinging their Giant Fan, the many air currents collide and create vacuums pockets. The person enveloped by this gale is assaulted by countless invisible blades, carving up their body. Also, the strong wind power will blow away all incoming projectile weapons and will even make the opponent unable to stay on their feet.
Name: Fuuton: Daitoppa - Wind Release: Great Breakthrough
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the users line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
Name: Fuuton: Reppuushou - Wind Release: Violent Wind Palm
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. The jutsu used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.
Name: Fuuton: Fuujin no Jutsu - Wind Release: Dust Cloud Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
This technique creates a stream of high-velocity wind containing dust particles, capable of decimating anything caught in it in only a matter of moments. The completed technique is directed through vertically overlapped hands that are placed in front of the user's mouth after forming the necessary hand seal.
Name: Fuuton: Shinkuugyoku - Wind Release: Vacuum Sphere
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
Name: Fuuton: Shinkuuha - Wind Release: Vacuum Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.
Name: Fuuton: Shinkuu Renpa - Wind Release: Vacuum Serial Waves
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind), Fuuton: Shinkuuha.
The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions.
Name: Fuuton: Kazekiri no Jutsu - Wind Release: Wind Cutter Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Requirements: Element Nature(Wind)
Using their chakra or a tool such as a war fan to manipulate or else create an external source of wind, the user can create a single, or several blades of wind which are capable of slicing through their target with ease. Using a fan will negate the need to use hand seals, allowing for faster use.
[/PTab][PTab=B-rank]
Name: Daikamaitachi no Jutsu - Great Sickle Weasel Technique
Classification: Ninjutsu
Type: Offensive, Defensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Wind), Kamaitachi no Jutsu, Giant Fan.
This jutsu is a more powerful version of Kamaitachi no Jutsu : many air currents collide to create vacuum pockets that slashes the opponents, with enough power to slice down many trees in a forest. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique.
Name: Fuuton: Shinkuu Taigyoku - Wind Release: Vacuum Great Sphere
Classification: Ninjutsu
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind), Fuuton: Shinkuugyoku
A stronger version of Fuuton: Shinkuugyoku, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
[/PTab][PTab=A-rank]
Name: Kaze no Yaiba - Blade of Wind
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materializes it into an invisible sword that assaults the enemy in a gust of wind and making a slicing sound. It leaves very deep slashes on the enemy.
[/PTab]
[/PTabbedContent]
[/PTab]
[PTab=Raiton]
[PTabbedContent][PTab=C-rank]
Name: Raiton: Kangekiha - Lightning Release: Wave of Inspiration
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Requirements: Element Nature(Lightning)
The user generates a large amount of lightning from their hands, which can also be passed through conductive materials to improve the electrical power of the technique, to attack foes.
Name: Erubou - Heavy Style Outburst
Classification: Nintaijutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Raiton Chakura Moodo
After covering themselves in their Lightning Release Armour, the user thrusts their elbow at their opponent with extreme force.
Name: Girochin Doroppu - Righteous Lightning Sinking Anger Lightning Axe
Classification: Nintaijutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Raiton Chakura Moodo
After covering themselves in their Lightning Release Armour, the user jumps into the air above their opponent and performs a downwards kick, using the momentum of the fall to increase the power behind the attack.
Name: Raigaa Bomu - Lightning Self Bomb
Classification: Nintaijutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Raiton Chakura Moodo
After covering themselves in their Lightning Release Armour, the user grabs their opponent and lifts them high up into the air. Then, using their extreme strength, they smash them head first onto the ground in what resembles a powerbomb manoeuvre. This is devastating enough to shatter a large area of the ground itself on impact, creating a giant crater in its wake.
Name: Raigyaku Suihei - Lightning Opression Horizontal
Classification: Nintaijutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Raiton Chakura Moodo
After covering themself in their Lightning Release Chakra Mode, the user performs a simple backhanded horizontal chop against their opponent, dealing massive damage.
Name: Raigyaku Suihei Choppu - Lightning Opression Horizontal Millennial Dance
Classification: Nintaijutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Raigyaku Suihei
Covered in the Lightning Release Chakra Mode, the user leaps from a high vantage point and performs a simple yet powerful horizontal chop on his opponent from above, seemingly using the momentum gained in the previous fall to increase the force behind their strike.
[/PTab][PTab=B-rank]
Name: Chidorigatana - One Thousand Birds Katana
Classification: Ninjutsu
Type: Supplementary
Range: -
Requirements: Element Nature(Lightning), Sword, Chidori
This technique allows the user to flow Chidori through their sword . This makes it nearly unblockable as the radiating and chirping blade can easily cut through steel. Furthermore, if an opponent is stabbed, their body goes numb due to an electrical current which causes the muscles to go stiff, making it impossible for the opponent to move.
Name: Raiton Chakura Moodo - Lightning Release Chakra Mode
Classification: Ninjutsu
Type: Defensive, Supplementary.
Range: Close (0~5m)
Requirements: Element Nature(Lightning)
The user wraps their body in a layer of lightning chakra that, instead of being used offensively, is used to electrically stimulate the user's nervous system. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed. Increases speed by 1 while active
[/PTab][PTab=A-rank]
Name: Chidori - One Thousand Birds
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning)
This jutsu channels a large amount of lightning chakra to the user's hand. The amount of chakra is so great that it becomes visible. The high concentration of electricity produces a sound reminiscent of many birds chirping, hence the name. Once the technique is completed, the user charges forward and thrusts the Chidori into the target. This produces heavy amounts of damage that is usually fatal. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces, This jutsu has a major drawback, however. The speed at which the attack must be done, combined with the fact that the user must run in a straight line, causes a tunnel vision-like effect for the user. This allows the enemy to easily counter the attack, making it a potentially lethal move for the user.
Name: Chidori Nagashi - One Thousand Birds Current
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Chidori.
By releasing the Chidori in every direction, an electrical discharge flows from the user's entire body allowing them to effect multiple enemies. When using this attack on a great number of enemies at once, it can effectively double as an instant defense. The body of the person touched by the Chidori will misinterpret the Lightning nature as "electrical signals from the nerves," making its muscles contract. This causes the body to involuntarily go stiff, while at the same time receives damage. This will also neutralize other lightning jutsu so long as they are not more powerful.This attack can also be run through the ground for a greater range than just personal contact.
Name: Chidori Senbon - One Thousand Birds Senbon
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Lightning), Chidori
This is one of many variations of the Chidori that uses shape transformation. It is specialized in more speed, by being transformed into countless sharp senbon, all aimed at the enemy. By increasing the amount of chakra used, the number of senbon also increases. It can become even more effective by using it together with the Sharingan, allowing the user to precisely shoot for the enemy's vitals.
Name: Chidori Eisou - One Thousand Birds Sharp Spear
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Lightning), Chidori
The original Chidori gained its power by shaping it into a form sufficient for an electrical discharge and using it together with the user's own "thrust". This technique uses Shape Transformation to form the original Chidori into a spear-shape, adapting it for mid-range attacks with a maximum range of 10 meters. Although it's less powerful than the Chidori, it's increased range means there is less of a risk to the user. It also has the advantage of being able to be used for surprise attacks and capturing. When the enemy's body is pierced the user alter the spear's shape into multiple additional blades increasing the number of wounds. The blade can also be swung in order to cut things as well as cause fatal injuries.
Name: Ranshinshou - Important Body Point Disturbance
Classification: Ninjutsu, Iijutsu
Type: Supplementary
Range: Close (0~5m)
Requirements: Element Nature(Lightning)
By converting their chakra into electricity and striking the enemy, the user is able to flip the opponent's nervous system signals to any part of the body. For example, if someone tried to move their right arm, a different part of the body would move in the way they wanted their right arm to move.
Name: Raiton: Raijuu Tsuiga no Jutsu - Lightning Release: Lightning Beast Tracking Fang Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Lightning)
By manipulating lightning chakra into their hand, the user can make the lightning expand to create the form of a hound. The hound remains connected to the user's hand, allowing them to control it during its attack.
Name: Raiton Kage Bunshin - Lightning Release Shadow Clone
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary
Range: -
Requirements: Element Nature(Lightning), Kage Bunshin no Jutsu.
This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform techniques and interact with the environment due to it having physical substance; and also evenly distributes the user's chakra to each clone. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching.
Name: Raiden - Lightning Transmission
Classification: Ninjutsu
Type: Offensive
Range: -
Requirements: (Raiton) Kage Bunshin no Jutsu, Element Nature(Lightning), Raikiri.
This technique requires the user to create a shadow clone, and have both the clone, and the user perform the Lightning Cutter technique on opposite hands to one another. Connecting their techniques together, they form a chain of lightning between themselves that is able to slice through objects with great ease.
[/PTab][PTab=S-rank]
Name: Raikiri - Lightning Cutter
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Chidori
The Raikiri is an enhanced form of the Chidori with the same effects and drawbacks, but more concentrated, said to be able to cut a bolt of lightning in two. Because the Chidori is already powerful on its own, the Raikiri requires better chakra control, which is exemplified in its appearance. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Raikiri is more focused and blue.
[/PTab]
[/PTabbedContent]
[/PTab]
[PTab=Doton]
[PTabbedContent][PTab=D-rank]
Name: Doton: Shinjuu Zanshu no Jutsu - Earth Release: Double Suicide Decapitation Technique
Classification: Ninjutsu
Type: Supplementary.
Range: Close (0~5m)
Requirements: Element Nature(Earth), Some sort of underground travel technique.
A ninjutsu where the user conceals themselves underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack. This technique was originally used for torture, by cutting into the enemy's neck.
[/PTab][PTab=C-rank]
Name: Doton: Doroku Gaeshi - Earth Release: Earth Shore Return
Classification: Ninjutsu
Type: Defensive.
Range: Close (0~5m)
Requirements: Element Nature(Earth)
After striking the ground with their hands, the usercreates a large wall of earth in front of them. The defense is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.
Name: Doton: Moguragakure no Jutsu - Earth Release: Hiding Like a Mole Technique
Classification: Ninjutsu, Stealth
Type: Supplementary
Range: -
Requirements: Element Nature(Earth)
This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach.
Name: Doton: Retsudo Tenshou - Earth Release: Tearing Earth Turning Palm
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Name: Doton: Dochuu Eigyo no Jutsu - Earth Release: Underground Projection Fish Technique
Classification: Ninjutsu, Stealth
Type: Supplementary
Range: -
Requirements: Element Nature(Earth), Any underground jutsu.
A ninjutsu where one suddenly appears to the ground's surface. Its efficiency will increase drastically if used in conjunction with a jutsu such as Oboro Bunshin no Jutsu to draw the enemy's attention. Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses. This technique is used for sneaking and striking silently, like a fish underwater. As such it is a great strategy for a guerrilla, and a likely resort, used quite often for things such as personality assassination.
Name: Doton: Dochuu Senkou - Earth Release: Underground Submarine Voyage
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Earth)
After sinking underground by turning it into fluid. The user can close in on the enemy with high speed, by swimming underground. Since under ground is a blind spot the target has no warning, allowing the user to launch a surpise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu."
Name: Doton: Iwagakure no Jutsu - Earth Release: Hiding in Rock Technique
Classification: Ninjutsu, Stealth
Type: Supplementary
Range: -
Requirements: Element Nature(Earth)
This technique allows the user to blend into rocks and then move in and out of other rocks undetected.
Name: Doton: Kengan no Jutsu - Earth Release: Fist Rock Technique
Classification: Nintaijutsu
Type: Offensive
Range: Close(0~5m)
Requirements: Element Nature(Earth)
By encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target.
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Name: Doton Kekkai: Dorou Doumu - Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Earth)
This jutsu traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform. The user is then able to absorb the chakra of anyone trapped inside. However, the user's chakra is distributed throughout the dome, but not equally. Near the back (relative to them), their chakra is much weaker, making the dome weaker in that spot.
Name: Doton: Doryuu Jouheki - Earth Release: Earth Flow Rampart
Classification: Ninjutsu
Type: Defensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Earth)
This technique makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down.
Name: Doton: Doryuukatsu - Earth Release: Earth Flow Divide
Classification: Ninjutsu
Type: Supplementary, Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
By flowing one's chakra into the Dragon Veins (龍脈, Ryuumyaku) flowing underground, one can tear the earth apart, creating large chasms. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defenses, and even to attack.
Name: Doton: Doryuu Dango - Earth Release: Earth Mausoleum Dumpling
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Earth), 5 Force
Using this jutsu, the user is able to overturn the earth into a large dumpling-shaped chunk of dirt the size of a mausoleum. Using immense strength, they can then lift up the ball and hurl it at their opponent, flattening everything in its path.
Name: Doton: Domu - Earth Release: Earth Spear
Classification: Ninjutsu
Type: Supplementary
Range: -
Requirements: Element Nature(Earth)
The user flows chakra through all parts of their body, which hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user's skin becomes much darker, an almost black color. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Domu are close to zero, not including its undeniable weak point: Raiton ninjutsu.
Name: Doton: Doryuuheki - Earth Release: Earth Style Wall
Classification: Ninjutsu
Type: Defensive
Range: Close (0~5m)
Requirements: Element Nature(Earth)
This ninjutsu is used to defend against an incoming attack by creating a solid wall of earth. Chakra is converted to earth within the body and then spat out. This earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water.
Name: Doton: Iwayado Kuzushi - Earth Release: Rock Lodging Destruction
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave.
Name: Kuchiyose: Doton: Tsuiga no Jutsu - Summoning Technique: Earth Release: Tracking Fang Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth), Summoning contract(Inu), Scroll.
This jutsu allows the user to summon their personal Ninken to perform special tasks. After they marks an opponent with their blood, the user rolls out a scroll and smears their blood across it. Afterwards they place it between their hands and make the seals before they slam the scroll into the ground. The Ninken are summoned there and travel through the ground following the scent of the blood. When the target is found, they erupt from the ground and hold down the opponent with their mouths.
Name: Doton: Gouremu no Jutsu - Earth Release: Strong Servant Warrior Technique
Classification: Ninjutsu
Type: Offensive, Defensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
This technique allows the user to create a large, humanoid creature composed of rock that can either be expelled from the user's mouth or formed from a nearby, pre-existing source of earth.
Name: Iwa Bunshin no Jutsu - Rock Clone Technique
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth), Bunshin no Jutsu
A clone that is created of rock, after it has been expelled from the user's mouth. Unlike other clones, ones generated by this method do not disappear when struck with sufficient force, but rather break apart.
Name: Doton: Kajuugan no Jutsu - Earth Release: Added-Weight Rock Technique
Classification: Ninjutsu.
Type: Supplementary
Range: Close [0~5m)
Requirements: Element Nature(Earth)
This technique simply allows the user to increase the weight of their target, subtracting half of ones control from the target's speed. It can also be used to strengthen jutsu that rely on size and weight to do damage.
Name: Doton: Kaijuugan no Jutsu - Earth Release: Light-Weight Rock Technique
Classification: Ninjutsu.
Type: Supplementary
Range: Close [0~5m)
Requirements: Element Nature(Earth)
Contrary to its counterpart the Earth Release: Added-Weight Rock Technique, instead of making the target heavier, this technique makes it much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. This technique can also be used on the user or other shinobi to increase their speed and enable them to fly for an unspecified amount of time, but as a consequence of using it this way, it results in a decrease in the physical force of their blows.
[/PTab][PTab=A-rank]
Name: Doton: Yomi Numa - Earth Release: Swamp of the Underworld
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
By changing the surface of an object (ground, ceiling, wall, etc.) beneath an enemy (relative to them) into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from there. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or having to face gigantic creatures. The technique can also be used on a smaller scale to trap individual foes.
Name: Doton: Otoshibuta - Earth Release: Dropping Lid
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them.
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Name: Kirigakure no Jutsu - Hidden Mist Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary.
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
This displacement technique is a specialty of the Ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist colored by their opponent's chakra, which will effectively hide the user from the Doujutsu.
[/PTab][PTab=C-rank]
Name: Mizu Bunshin no Jutsu - Water Clone Technique
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary.
Range: -
Requirements: Element Nature(Water), Bunshin no Jutsu.
The Water Clone Technique is similar to the Kage Bunshin except it creates clones out of water. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
Name: Suiro no Jutsu - Water Prison Technique
Classification: Ninjutsu
Type: Supplementary
Range: Close (0~5m)
Requirements: Element Nature(Water)
This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. Despite the fact that the prison is made up entirely out of water, it is stronger than steel. Once trapped the target is unable to move while within it due to the heaviness of the water. Even so, the target is still able to speak.
Name: Suiton: Teppoudama - Water Release: Gunshot
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
The user kneads chakra, and converts it into water, and then spits it out in the form of condensated balls. The high-speed waterball attack possesses just as much power to kill as an actual gunshot. While this is a Suiton technique, it can still be employed someplace where no water is available, which is a great advantage. It's also possible to increase the power of destruction of the balls themselves by building up the chakra inside of them. The number of bullets is determined while kneading chakra. By taking advantage of gravity, the bullets can brutally increase in power.
Name: Suiton: Mizuame Nabara - Water Release: Syrup Capture Field
Classification: Ninjutsu
Type: Supplementary.
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
The user spits out high-viscosity, chakra-mixed water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few meters, but if prepared, it is also possible to make an entire pond of starch syrup.
Name: Suiton: Houmatsu Rappa - Water Release: Violent Bubble Wave
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
The user spits out a large volume of bubbles. The ground covered by the bubbles looses its friction, considerably limiting the opponent's movements. The bubbles are spit out with violent force that is capable of washing away most attacks, such as oil and fire. This technique can also be used as an effective smokescreen.
Name: Suiton: Mizurappa - Water Release: Violent Water Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Water)
Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Suiton technique.
Name: Suiton: Takitsubo no Jutsu - Water Release: Waterfall Basin Technique
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
This is a jutsu which creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for things like training and relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.
Name: Suiton: Mizugakure no Jutsu - Water Release: Hiding in Water Technique
Classification: Ninjutsu
Type: Supplementary
Range: --
Requirements: Element Nature(Water)
The user blends in with water to be undetected by the enemy. It was shown that this technique is usable even in water as shallow as a puddle
[/PTab][PTab=B-rank]
Name: Sensatsu Suishou - Thousand Flying Water Needles of Death
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Water)
Using this jutsu, the user gathers some water from the air and surrounding environment into one thousand long needles. They then directs them to a specific target at high speed, leaping backwards before impact so they doesn't get caught in the crossfire. While the needles do surround a target from all sides, they don't appear above the target, creating an escape route. The user is able to perform this jutsu with one-handed seals, allowing them to pin an opponent's arm and attack while they cannot use any techniques themselves.
Name: Suiton: Bakusui Shouha - Water Release: Exploding Water Colliding Wave
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
After spitting out a great volume of water from theyr mouth, the enemy is swallowed up by this advancing surge and crushed. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks, the amount of water created is proportional to the amount of chakra used.
Name: Suiton: Goshokuzame - Water Release: Five Feeding Sharks
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water), Suiton: Suikoudan no Jutsu
The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of ferocious sharks. The five sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with five consecutive attacks.
Name: Suiton: Suiryuudan no Jutsu - Water Release: Water Dragon Bullet Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the caster's skill allows it, it is possible to use it even in a place where there is none. That said, the amount of water used will be in proportion with the caster's skill.
Name: Suiton: Suijinheki - Water Release: Water Encampment Wall
Classification: Ninjutsu
Type: Defensive
Range: Close (0~5m)
Requirements: Element Nature(Water)
This defensive jutsu creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out is in the form of a circle around the user, and it makes for a defense without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skillful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.
Name: Suiton: Suigadan - Water Release: Water Fang Bullet
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Water)
A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Name: Suiton: Suikoudan no Jutsu - Water Release: Water Shark Missile Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Water)
This technique shapes water into the form of a shark, which moves to attack the enemy at high-speed with a powerful impact.
Name: Suiton: Senshokukou no Jutsu - Water Release: A Thousand Feeding Sharks
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Suiton: Goshokuzame
A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water that enter into a wall formation and rain down to attack the opponent.
Name: Suiton: Suijinchuu - Water Release: Water Formation Pillar
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Suiton: Suijinheki
A defensive technique where chakra kneaded inside the body is converted into water and then expelled from the mouth in a dense, curved torrent, effectively creating a near-instantaneous circular barricade that can be used to intercept incoming attacks.
Name: Suiton: Suidanha - Water Release: Water Severing Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
After kneading chakra in the stomach and converting it into water, the user spews it out as a high pressure stream that is powerful enough to cut cleanly through several thick trees with ease.
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Name: Suiton: Daibakufu no Jutsu - Water Release: Great Waterfall Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Requirements: Element Nature(Water)
This technique extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that jutsu's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair share of chakra.
Name: Suiton: Daikoudan no Jutsu - Water Release: Great Shark Bullet Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Requirements: Element Nature(Water)
A stronger version of Suiton: Suikōdan no Jutsu, where the user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original in that it is able to absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get.
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When creating a ninjutsu, the two methods of manipulating chakra are referred to as Shape Transformation and Nature Transformation:
Shape Transformation deals with controlling the form, movement, and potency of chakra.
Nature Transformation usually deals with changing the physical properties of chakra into an element.
These two methods can be implemented separately or together in order to create a ninjutsu.
It is said that the Rikudo Sennin was the first to explain the mysteries of chakra, traveling throughout the world to spread his ideas and religion, the Ninshou (忍宗, Shinobi Sect). The teachings were meant to give people a better understanding of themselves, as well as others, and lead the world into an era of peace. However, as time wore on, ninshou would eventually come to be known as ninjutsu, a more weaponized version of the Sennin's teachings.
[PTabbedContent][PTab=Basic Ninjutsu]
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Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
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[PTab=D-rank]
Name: Oboro Bunshin no Jutsu - Haze Clone Technique
Classification: Ninjutsu, Bunshinjutsu.
Type: Supplementary.
Range: -
Requirements: Bunshin no Jutsu.
At first glance it seems like a regular Bunshinjutsu but the Haze Clone uses a cunning trap to lure out the enemy. As the Haze Clones are not physically real, the attack will just passes through them. While attention is drawn to the clones, the real body attacks from the blind spot. During the illusion and resulting chaos, the enemy, who is caught up in the technique, can be easily defeated.
Name: Kami Shuriken - Paper Shuriken
Classification: Ninjutsu
Type: Offensive.
Range: Mid (5~10m) to Long (10m+)
Requirements: Paper.
A technique that consists of pouring one's chakra into a scrap of paper in a split second, hardening and sharpening it, so it can be used as a shuriken. Its sharpness is equal to that of a shuriken made of metal. The user can further increase the power of the shuriken by making it into certain shapes.
Name: Kanishibari no Jutsu - Temporary Paralysis Technique.
Classification: Ninjutsu.
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: Eye contact
A technique for physical restraint, quite as if the opponent had been tied in invisible steel ropes. This is a basic ninjutsu usable even by Genin, but its intensity will vary greatly according to the user's level. In addition, depending on the user, the technique can be cast on every target at once, and won't fail a shinobi during his missions. This debilitates the victim for a short period of time, which allows the user to either strike again or, in some cases, take the target into custody.
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[PTab=C-rank]
Name: Karasu Bunshin no Jutsu - Crow Clones Technique
Classification: Ninjutsu, Bunshinjutsu.
Type: Supplementary.
Range: -
Requirements: Bunshin no Jutsu.
A technique that produces a clone by projecting one's own chakra towards dozens of "crows". Because it uses crows as a medium, it requires less chakra than the normal Kage Bunshin no Jutsu, while still being able to perform techniques. The dozens of crows come together to form the body of a clone. When the chakra projected by the user is severed, the crows disperse, though the user is still able to continue to speak through it.
Name: Sen'eijashu - Hidden Shadow Snake Hands
Classification: Ninjutsu.
Type: Offensive.
Range: Close (0~5m)
Requirements: Summoning contract(Hebi)
This jutsu allows the user to eject snakes from their wrist or sleeve, usually after a punching motion. The snakes are used primarily to attack from a distance and, being snakes, can inflict multiple poisonous wounds on the victim's body or hold them in place. This jutsu can be used with other parts of the body besides the arms.
Name: Gamagakure no Jutsu - Hiding in a Toad Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary.
Range: -
Requirements: Summoning contract(Gama)
The user summons a special Diving Toad (潜り蝦蟇, Moguri Gama) from Mount Myouboku and hides inside its stomach.
The frog is able to dive up to a hundred meters in fresh water, making it especially useful for infiltrating enemy camps that are surrounded by a river or a lake. The stomach of the frog also has a special barrier that obstructs chakra, protecting the user from detection-type ninjutsu.
Name: Sumi Bunshin no Jutsu - Ink Clone Technique.
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary.
Range: -
Requirements: Ink, Bunshin no Jutsu.
This clone, made from a small amount of ink, carrying chakra, is different from the ordinary Bunshin no Jutsu, in that it has actual substance and mass, making it difficult to see through.
Name: Soushuujin - Manipulating Attack Blades.
Classification: Ninjutsu.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Requirements: Kunai
This technique allows the user to hover multiple kunai in the air with their Chakra, and direct them to an opponent. Using this technique, the Ninja can unleash a torrent of kunai much more quickly than if each one was thrown individually.
Name: Sumigasumi no Jutsu - Ink Mist Technique
Classification: Ninjutsu, stealth.
Type: Supplementary.
Range: -
Requirements: Ink.
The user wraps their body in chakra-infused ink to hide themselves creating an effective smokescreen.
Name: Joro Senbon - Needle Shower
Classification: Ninjutsu, Bukijutsu.
Type: Offensive.
Range: Mid (5~10m)
Requirements: Needle-filled Umbrella
After throwing a special umbrella into the air, it will release a hailing "shower" of senbon. It cannot be dodged by moving away since the needles cover a wide area in all directions, controlled by chakra. Although the needles were said to be able to pierce a five millimeter thick steel sheet, they can still be blocked by a powerful enough shield. They can also be dipped in poison to increase lethality.
Name: Jagei Jubaku - Snake Authority Spell
Classification: Ninjutsu
Type: Supplementary, Offensive.
Range: Close (0~5m)
Requirements: Summoning contract(Hebi)
The user summons two big snakes which crawl out from one's sleeves, and coil around the enemy capturing them. This is a great technique for capturing someone alive, or for inflicting damage by constriction, and if the situation calls for it, the snakes can bite the victim with their poison fangs. With the summons specified beforehand, the procedure can be shortened by using blood on a summoning "contract seal" (結印, ketsuin), making it possible to use the technique immediately.
Name: Gamayudan - Toad Oil Bullet
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: Summoning contract(Gama)
The user converts their chakra into an extremely sticky oil and spits this out as a huge mass. When this oil touches the target, their entire body is covered, and it prevents them from moving. Simpliy washing away the oil away with regular water wouldn't be easy. Furthermore, if a Fire Release technique is thrown at the target after this technique is used, they will be enveloped in flames in an instant.
Name: Sanzengarasu no Jutsu - Scattering Thousand Crows Technique
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: --
This technique summons a flock of countless crows, dazzling the enemy. The user can freely manipulate the crows by emitting chakra from his fingertips and altering it into high frequency waves. Since the crows continuously clone themselves, the target becomes completely surrounded, obscuring their field of vision. When no longer needed, the crows will simply disappear in a puff of smoke.
Name: Kuchiyose no Jutsu - Summoning Technique
Classification: Ninjutsu
Type: Supplementary
Range: -
Requirements: --
The Summoning Technique is a space–time ninjutsu that allows the summoner to transport animals or people across long distances instantly.
[/PTab]
[PTab=B-rank]
Name: Sen'ei Tajashu - Many Hidden Shadow Snake Hands
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Sen'eijashu
By increasing the amount of snakes summoned with the Sen'eijashu , the diversity of this ninjutsu is increased. The swarm of big snakes appear in an instant, each snake individually doing something like intimidating, diverting, or capturing the enemy in a cooperative attack. Without giving them the time to react, the enemy is entangled.
Name: Mandara no Jin - Myriad Snake Net Formation
Classification: Ninjutsu.
Type: Offensive, Defensive.
Range: Close (0~5m) to Long (10m+)
Requirements: Summoning Contract(Hebi)
With this technique, the user can release a torrent of countless snakes from their mouth, forming a wall of snakes. The snakes will then rise and rush towards his target, being almost impossible to stop or evade. While crawling together the snakes form a defensive wall blocking almost any attack.
Name: Hari Jizou - Needle Jizou
Classification: Ninjutsu
Type: Offensive, Defensive
Range: -
Requirements: -
This is a technique where the user encases themselves in a countless number of sharp needles, but in truth, the spikes are the user's hair. Chakra grants the strands of hair the hardness and shape of needles. Endowed with a capacity to injure and kill on par with that of metallic weapons. In addition, if activated in response to an opponent's attack, it can also be used as a counter. The hair is made hard enough that it can withstand blows from certain types of weapons such as arrows.
Name: Dokugiri - Poison Mist
Classification: Ninjutsu, Medical.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Requirements: -
Chakra is kneaded within the body and then changed into special chemical substances. It is then ejected through the mouth. When this substance comes in contact with the air outside the body, it instantly changes and is transformed into a mist of deadly poison. The poison's ability to kill is tremendous, just breathing in a small amount will mean the end of the targets life. As this technique combines ninjutsu, chemistry, and medical knowledge, using it requires fine chakra control and advanced ability in medical ninjutsu.
Name: Kage Bunshin no Jutsu - Shadow Clone Technique.
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary
Range: -
Requirements: Bunshin no Jutsu.
Similar to the Bunshin no Jutsu , this jutsu creates clones of the user. But unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Unlike other clone techniques, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person.
Name: Kuchiyose: Yatai Kuzushi no Jutsu - Summoning: Food Cart Destroyer Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Summoning contract(Gama)
A destructive dive that takes full advantage of a giant Toad's body mass. The strength of the fall varies depending on the user.
Name: Kuchiyose: Kirikiri Mai - Summoning: Quick Beheading Dance
Classification: Ninjutsu
Type: Offensive.
Range: Close (0~5m) to Long (10m+)
Requirements: Giant Fan, Summoning Contract(Itachi)
The user summons Kamatari, a one-eyed, sickle-holding weasel, by wiping blood on her Giant Folding Fan for the contract and swings it. The fan whips up a tempest, and summons Kamatari who rides the wind, and slashes through everything it touches. The effects of the technique stretches outwards for several hundred meters. The swirling winds also whip up the mowed down trees and boulders which rain down on the helpless enemy. It is highly effective when surrounded on all sides, or when the enemy is hiding behind a shield. Though the only weakness of the technique is that it exposes the user's position.
Name: Kuchiyose: Rashoumon - Summoning: Rashoumon
Classification: Ninjutsu
Type: Defensive.
Range: -
Requirements: -
This summoning creates a demonic form of the main gate of old Kyoto which is capable of blocking almost any attack.
Name: Choujuu Giga - Super Beasts Imitation Picture
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: Scroll, Ink.
By infusing his chakra into the ink beforehand, the can draw objects with a brush on his scroll; the moment the brush is removed, the drawings become animated and leap off the page. These creations grow to life-size once they have been brought to life. There are few techniques in existence that have so many different uses such as this. Since they are made of ink, a single blow is usually enough to dispel them.
Name: Gamadaira Kage Ayasuri no Jutsu - Toad Flat Shadow Manipulation Technique
Classification: Ninjutsu. Stealth
Type: Supplementary
Range: -
Requirements: Summoning contract(Gama)
After putting chakra into the victim's shadow, the user makes their body as flat as possible. Then, by becoming one with the shadow, this technique temporarily snatches away the control over the victim's mind and body. While the technique is in effect, the victim is temporarily paralyzed and can serve as a human shield. The user has to hold their breath, but they can talk through the victim. As soon as the user resumes breathing, the technique is cancelled and their ultra-thin body expands again retaking its original thickness.
Name: Ranjishigami no Jutsu - Wild Lion's Mane Technique
Classification: Ninjutsu.
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: -
This technique uses chakra to temporarily enhance the head's metabolism and manipulate the hair that grows longer as a result of this. There is also chakra flowing through the lengthened hair, making its hardness comparable to that of steel wire. By thickly bundling the hair, its strength is further increased, also increasing its destructive power.
[/PTab]
[PTab=A-rank]
Name: Rasengan - Spiraling Sphere
Classification: Ninjutsu
Type: Offensive.
Range: Close (0~5m)
Requirements: -
The Rasengan does not require any hand seals to use, relying only on the chakra control of the user. Once it is complete, it becomes self-sustaining. The compacted nature and moving speed of the chakra allows the Rasengan to grind into whatever it comes in contact with, inflicting major damage. This also tends to launch the target backward once hit.
Name: Shuriken Kage Bunshin no Jutsu - Shuriken Shadow Clone Technique
Classification: Ninjutsu, Weaponry.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Requirements: A single Shuriken, Kage Bunshin no Jutsu
The user creates a thousand shadow clones from one shuriken, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. Because the clones form in just an instant, completely evading them is next to impossible.
Name: Kuchiyose: Gamaguchi Shibari - Summoning: Toad Mouth Bind
Classification: Ninjutsu.
Type: Offensive.
Range: Close (0~5m) to Long (10m+)
Requirements: Summoning contract(Gama)
A peculiar technique of partial invocation that summons only an organ: the esophagus of a great, fire-breathing toad from Mount Myouboku: Rock Lodging (妙木山・岩宿, Myoubokuzan: Iwayado), sending the enemy into his stomach. If activated inside a building or a cave, this trick can ensnare the enemy without them realizing it. In this interior, even the foothold is unreliable, the enemy finds themselves in a tight spot, having a hard time performing at their usual level of skill, and unable to find a proper response. The inside of the esophagus is highly flexible, and adhesive, and won't even allow liberty of movement. In time, the walls of flesh close in and envelop the enemy, dooming them to go inside the stomach where they will be digested.
Name: Kuchiyose: Sanjuu Rashoumon - Summoning: Triple Rashoumon
Classification: Ninjutsu.
Type: Defensive.
Range: -
Requirements: Kuchiyose: Rashoumon.
The Sanjuu Rashoumon is an upgrade to the standard Kuchiyose: Rashoumon , which as its name suggest creates three Rashoumon. The technique requires two summoning seals to be completed. These gates serve the same function as the standard Rashoumon, but with triple the defense. Each gate has a specific duty: the first red gate takes the attack head-on, the second green gate reduces the power of the attack, and the third blue gate disperses the pressure.
Name: Soujasousai no Jutsu - Twin Snakes Mutual Death Technique
Classification: Ninjutsu, Kinjutsu.
Type: Offensive.
Range: Close (0~5m)
Requirements: Summoning contract(Hebi)
This forbidden jutsu is a murder/suicide attack; killing both the user and the target. The user makes a one-handed seal with both their hand and the intended victim's. Two snakes are then summoned from the user's sleeve, biting both their wrists and killing them with deadly venom.
Name: Kuchiyose: Gojuu Rashoumon - Summoning: Quintuple Rashoumon
Classification: Ninjutsu.
Type: Defensive.
Range: -
Requirements: Kuchiyose: Sanjuu Rashoumon.
While one already boasting enormous defensive properties, with this technique the user summons five Rashōmon gates to block an incoming attack. The defence is quite formidable.
Name: Bunretsu no Jutsu - Fission Technique
Classification: Ninjutsu.
Type: Supplementary.
Range: -
Requirements: -
This technique allows the user to literally split their own body into two identical yet entirely independent duplicates of himself. Unlike Clone Techniques that only appear to be similar, the ability is instead a physical separation and so does not require hand seals to activate, making it faster in comparison as a result. This also means that even if one is incapacitated, the other remains completely unaffected and as neither can truly be regarded as the original, the duplicates cannot be dispelled like normal clones. However, while split, the user's power is halved and as such they is unable to use more complex techniques.
Name: Bunshin Daibakuha - Clone Great Explosion
Classification: Ninjutsu.
Type: Offensive
Range: Close (0~5m)
Requirements: Kage Bunshin no Jutsu.
The user lures the target in, using a Kage Bunshin as bait. The target, acting according to the principle of "attack to bring down the enemy," falls victim to a powerful explosion. If one can see through the body of the Kage Bunshin, it is possible to evade the blast. However, by wrapping it up in trick after trick, the target will be guided into the technique for sure. The size of the explosion is considerably big.
Name: Oodama Rasengan - Great Ball Spiraling Sphere
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Any Solid clone, Rasengan
The Oodama Rasengan is a more powerful version of the Rasengan. Unlike the regular Rasengan, the user uses a solid Bunshin to help form it. Then, by adding increased amounts of chakra, they can increase the size and power of the regular Rasengan. It deals astounding damage to the area and the target, but it leaves the user exhausted.
Name: Meisaigakure no Jutsu - Hiding with Camouflage Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary
Range: -
Requirements: -
This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain. Perceiving the user's position is impossible with normal eyes, and only special eyes like Sharingan and Byakugan can see through it.
[/PTab]
[/PTabbedContent]
[/PTab]
[PTab=Iijutsu]
[PTabbedContent]
[PTab=C-rank]
Name: Chakura no Mesu - Chakra Scalpel
Classification: Ninjutsu, Iijutsu.
Type: Supplementary, Offensive
Range: Close (0~5m)
Requirements: --
This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection.
The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, even the greatest medical-nin won't be able to exert the precision needed to make fatal cuts, but it can still effectively cut muscle tissues and tendons, rendering the target immobile.
[/PTab]
[PTab=B-rank]
Name: Shikon no Jutsu - Dead Soul Technique
Classification: Ninjutsu, Iijutsu.
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: A corpse.
Using this jutsu, a person can temporarily reanimate a corpse, creating the illusion of a living person, and maneuver it at will with chakra. This is achieved by causing the heart to beat once more. The reanimated corpse can serve as either a short-time ally or an effective decoy. The traces of surgery can also be erased with chakra, because of which there's no difference, at first glance, with a live person.
Name: Shuushagan no Jutsu - Vanishing Facial Copy Technique
Classification: Ninjutsu, Iijutsu, Stealth.
Type: Supplementary
Range: -
Requirements: Corpse.
This technique is a was developed for spying with grisly effects. The user applies their hand onto the subject's face, stealing its features and making it their own. Since what is stolen is the face itself, the disguise achieved through facial features alteration won't reveal the tiniest flaw. The victims this technique are reduced to faceless corpses atrocious even to look at. The user can change their voice to be like that of the victims, making a very convincing copy.
Name: Saikan Choushutsu no Jutsu - Delicate Illness Extraction Technique
Classification: Ninjutsu, Iijutsu
Type: Supplementary
Range: -
Requirements: --
When a person has been afflicted by a pathogen or toxin, this medical ninjutsu can be used to draw out the agent and heal the damage. The cause of the illness is first determined by perceiving disturbances in the patient's chakra. Then, using a scalpel, an incision is made into the affected part. Using their chakra, the medical-nin then draws out the agent, while simultaneously repairing the damage it caused.
After the agent is drawn out, it can be used to create an antidote or medicine, which can then be given to the patient to ensure a complete recovery. This technique requires the utmost care and ability in diagnosis and incising and unmatched chakra control. Therefore, it is considered an extremely difficult technique, even among medical ninjutsu.
[/PTab]
[PTab=A-rank]
Name: Sennou Sousa no Jutsu - Brainwashing Investigation Technique
Classification: Ninjutsu, Iijutsu.
Type: Supplementary
Range: -
Requirements: -
The user seals away the target's memories by burying an extremely small needle into the brain's memory centre. The memories can be restored by cancelling the technique, thereby destroying the needle. If a subordinate had this operation done on their brains and has infiltrated in enemy camp, they can safely perform spy activity over a long period of time. If the user cancels the technique, the target will once again remember their mission.
Name: Shousen Jutsu - Mystical Palm Technique
Classification: Ninjutsu, Iijutsu.
Type: Supplementary.
Range: Close (0~5m)
Requirements: --
This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=Kekkaijutsu]
[PTabbedContent]
[PTab=B-rank]
Name: Kekkai: Tengai Houjin
Classification: Ninjutsu, Kekkaijutsu
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: -
This technique creates a spherical detection barrier with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anyone who moves inside the barrier space with their own "sense".
Name: Kekkai: Gama Hyourou - Barrier: Toad Gourd Prison
Classification: Ninjutsu, Kekkaijutsu
Type: Supplementary.
Range: -
Requirements: Summoning contract(Gama)
This technique summons a small, gourd-shaped toad, called a "Gourd Toad" (瓢箪蝦蟇, Hyōtan Gama), a unique species of toad indigenous to Mount Myouboku. This technique is used to capture and isolate a victim by dragging them into the toad's stomach. Isolated from the outside world by a barrier, the space inside the Gourd Toad's stomach is far larger than the surface size of the Gourd Toad itself.
The environment inside the toad's stomach is a cavernous chamber, which includes a lake of strong corrosive gastric acid that can dissolve anything that should happen to fall into it, along with shores around the acid lake, and formations sticking out of the lake. Once trapped inside, an opponent is cut off from any allies and susceptible to attack, and can then be easily defeated.
Name: Shishienjin - Four Violet Flames Battle Encampment
Classification: Ninjutsu, Kekkaijutsu
Type: Supplementary
Range: Mid (5~10m)
Requirements: 3 other people knowing the technique.
The four users create a box-like barriers with themselves placed at the barrier's corners. The barrier does not allow anyone to enter or exit so long as the users are unharmed. Those who come into contact with it burst into purple flame. To prevent those trapped within the barrier from attacking them, the users also create secondary barriers surrounding themselves.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=Fuuinjutsu]
[PTabbedContent]
[PTab=C-rank]
Name: Shikoku Fuuin - Finger Engraving Seal
Classification: Ninjutsu, Fuuinjutsu
Type: Supplementary.
Range: -
Requirements: --
The user concentrates chakra into their finger and using the heat from that can apply writing on whatever they want. This allows them to write on the skin of animals, iron plates, or a wide range of things however when doing so requires them to be very delicate with their chakra control. This jutsu causes slight discomfort for a living target and if it is on flesh, it will scar.
Name: Gofuu Kekkai - Five Seals Barrier
Classification: Ninjutsu, Fuuinjutsu
Type: Supplementary
Range: -
Requirements: Five seal papers.
This technique creates a barrier around a place by placing four "Forbidden" (禁, kin) tags in different locations surrounding, a fifth tag on the location to be protected. The tags are placed on flat surfaces, and are connected with the user's chakra. This technique turns the entire range surrounded by the tags into a barrier space, and inside the space, the material destruction is "forbidden". Using any kind of physical attack to try and destroy something in the barrier is folly, as it will only lead to injury. To cancel this, it is necessary to search for the five tags and tear them off simultaneously. Meaning there must be at least five people on a team to cancel it.
[/PTab]
[PTab=B-rank]
Name: Kekkai Houjin - Barrier Encampment Method
Classification: Ninjutsu, Fuuinjutsu
Type: Offensive.
Range: -
Requirements: 4 seal papers.
An array of four exploding tags are jointly placed around the boundary of an area. If anyone or anything happens to walk through the boundary, the seals will instantly activate and explode, killing the imprisoned target.
Name: Fuuka Houin- Fire Sealing Method
Classification: Ninjutsu, Fuuinjutsu.
Type: Supplementary
Range: Close (0~5m)
Requirements: Scroll.
This jutsu allows the user to seal a nearby fire into a scroll. The user writes the seal on a scroll and then performs the required hand seals. This causes a vapor to appear from the scroll, enveloping the fire and sealing it on the scroll as the kanji for seal (封).
Name: Kuchyose: Raikou Kenka - Summoning: Lightning Blade Creation
Classification: Ninjutsu, Fuuinjutsu
Type: Supplementary
Range: -
Requirements: Seals for the weapons, Shuriken etc. to be summoned.
This is a special "ninja tool summon" that allows the user to seal ninja tools like swords or kunai into a scroll or their clothes beforehand, allowing them to be called upon when needed. The ninja tools can be summoned in an instant just by touching the sealing "marks" which can be drawn anywhere. The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced. Also when a weapon such as a Fuuma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand.
The ninja tools are thrown with the actual speed of a "flash of lightning," ruining the opponent's outset of the battle, and snatching away the initiative. Furthermore, because the summonable ninja tools can remain hidden until right before they are used, if this technique is mastered, there are an exceptional number of possible tactics.
[/PTab]
[PTab=A-rank]
Name: Kyouman Shuuja no Jutsu - Mirrored Sudden Attacker Technique
Classification: Ninjutsu, Fuuinjutsu
Type: Supplementary.
Range: -
Requirements: Gofuu Kekkai
A double trap laid under the Gofuu Kekkai. This technique is automatically started when the "Forbidden"-tags are removed. An exact copy of the person who removed the tag will appear with their appearance, battle skills, and so on. Because the double has a fixed amount of stamina, it has an advantage in a drawn-out battle. In order to cancel this technique, the one who removed the tag has no choice but to somehow become stronger than they were at the time they removed it.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=Kugutsujutsu]
[PTabbedContent][PTab=C-rank]
Name: Kugutsu no Jutsu - Puppet Technique
Classification: Ninjutsu, Kugutsujutsu
Type: Supplementary, Offensive, Defensive.
Range: Close (0~5m) to Mid (5~10m)
Requirements: Puppet.
The Puppet Technique is a unique ninjutsu fighting style; this jutsu uses strings of chakra to control puppets like marionettes. Any number of chakra strings can be used to control a puppet, but users with more skill can use fewer strings per puppet. Since most puppeteer use his or her hands to manipulate the puppets, if their hands are disabled, then the technique can be neutralized. Also, while controlling the puppet, the user is wide open if the opponent bypasses the puppet. For this reason, puppeteers avoid hand to hand battle, relying almost exclusively on their puppets instead.
[/PTab][PTab=B-rank]
Name: Kikou Junbuu - Mechanic Light Shield Seal
Classification: Ninjutsu, Kugutsujutsu
Type: Defensive.
Range: -
Requirements: Puppet with arm modification, Kugutsu no Jutsu.
This chakra shield can be installed in any puppet. A mechanism inside the puppet opens its arms into a couple of segments, through which the user radiates their chakra. The chakra spreads out like a thin film and turns into a protective sheet, blocking all physical attacks and some jutsu.
[/PTab][PTab=A-rank]
Name: Souen: Hitomi Gokuu - Puppet Performance: Skillful Achievement with a Human Body
Classification: Ninjutsu, Kugutsujutsu.
Type: Supplementary.
Range: Close (0~5m) to Mid (5~10m)
Requirements: Kugutsu no Jutsu
A puppet performance technique where chakra threads are attached to various spots on a person's body; the head, torso, both arms, and both legs. The person being manipulated gains the ability to not only use their own techniques, but the skills of the puppeteer as well.
The origins of this technique lie on the battlefield. When a puppet user's puppets where all destroyed, they would begin using corpses. To perform this technique with a living person requires both parties to trust each other deeply.
[/PTab]
[/PTabbedContent]
[/PTab]
[PTab=Katon]
[PTabbedContent][PTab=C-rank]
Name: Katon: Ryuuka no Jutsu - Fire Release: Dragon Fire Release
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Requirements: Element Nature(Fire), Wire/Cord etc.
The user breathes fire along a cord or any other type of long object, which rush forward in straight line catching the enemy on fire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.
Name: Katon: Endan - Fire Release: Flame Bullet
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Fire)
The Fire Release: Flame Bullet technique is executed by the user gathering oil in their mouth which is created by chakra, spits it out, and ignites it. This technique simply shoots a flame bullet at the enemy. If the amount of oil that is prepared is kept down, the time it takes to invoke the technique is reduced. This allows the enemy to be stricken unaware, allowing the oil-containing flame bullet to burn them up completely. It is also possible to shoot out a series of of flame bullets by partitioning the oil.
Name: Katon: Goukakyuu no Jutsu - Fire Release: Great Fireball Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Fire)
A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. The fireball is normally blown through a ring made by the thumb and index finger of the user.
Name: Katon: Housenka no Jutsu - Fire Release: Phoenix Immortal Fire Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Fire)
This technique creates small fireballs, which are spat out of the user's mouth, flying wildly in every direction and assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can be hid within the flames, creating an unexpected secondary surprise attack. Like the flames they can be controlled with chakra. For the most part, however, this technique is used as a distraction.
Name: Kumo-Ryuu Kaengiri - Cloud-Style Flame Beheading
Classification: Nintaijutsu, Kenjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Fire), Sword
The user first imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique is capable of surrounding their immediate area with a circular wall of flames, incinerating multiple targets even if they approach from numerous angles simultaneously.
[/PTab][PTab=B-rank]
Name: Katon: Haisekishou - Fire Release: Ash Pile Burning
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Requirements: Element Nature(Fire)
The user spews a stream of Chakra-altered gun-powdered ash from its mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud. After surrounding the enemy with the ash, the user can ignite it by clicking their teeth to create a spark, resulting in a violent explosion. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.
Name: Katon: Haijingakure no Jutsu - Fire Release: Hiding in Ash and Dust Technique
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: short (0~5m) to Long (5~10m)
Requirements: Element Nature(Fire), Katon: Haisekishou
The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen.
Name: Katon: Dai Endan - Fire Release: Big Flame Bullet
Classification: Ninjutsu, Senjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Katon: Endan, Element Nature(Fire), Sennin chakra.
This technique is a senjutsu altered version of the Katon: Endan. The user fills their mouth cavity with oil, created inside the body with senjutsu chakra. This oil is then spit out and at the same time ignited, which creates a giant flame, equivalent to ten-odd Endan. This flame can completely cut off the front escape route of an enemy cornered in a hallway or room, or it can thoroughly burn each respective escape route.
Name: Katon: Karyuu Endan - Fire Release: Fire Dragon Flame Missile
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Fire)
The user kneads chakra into flames, which are then manipulated into a genuine-looking, dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The spat out flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.
Name: Katon: Gouryuuka no Jutsu - Fire Release: Great Dragon Fire Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Fire)
The user compresses a large amount of chakra built up inside their body and changes its shape into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an updraught which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession. Anyone caught in the technique could potentially be reduced to ashes.
Name: Katon: Housenka Tsumabeni - Fire Release: Phoenix Sage Flower Nail Crimson
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Housenka no Jutsu
The user unleashes a volley of shuriken with one hand, and at the same time, exhales fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim, or any other object caught within their trajectories.
Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.
[/PTab][PTab=A-rank]
Name: Katon: Bakufuu Ranbu - Fire Release: Blast Wave Wild Dance
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Fire)
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a continuous stream of flames, which spirals outwards, creating a massive fire vortex.
Name: Katon: Ryuuen Houka no Jutsu - Fire Release: Dragon Flame Release Song Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Fire) Katon: Gouryuuka no Jutsu
As with its individual version, the user compresses a large amount of chakra built up inside their body, before expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates the great fire, and attacks their opponent.
Name: Katon: Gouka Mekkyaku - Fire Release: Great Fire Annihilation
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Requirements: Element Nature(Fire), Goukakyuu no Jutsu
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range as well. This makes the technique extremely difficult to either avoid or contain.
Name: Katon: Gouka Messhitsu - Fire Release: Great Fire Destruction
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Fire), Goukakyuu no Jutsu
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames.
Name: Katon: Gouen no Jutsu - Fire Release: Great Flame Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: --
the user kneads chakra in their stomach and expels a large stream of flames from their mouth that progressively widens with range. The flames are hot enough to quickly evaporate large quantities of water within a relatively short amount of time.
[/PTab]
[/PTabbedContent]
[/PTab]
[PTab=Fuuton]
[PTabbedContent][PTab=C-rank]
Name: Kamaitachi no Jutsu - Sickle Weasel Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind), Giant Fan
By freely manipulating the gale brought forth by swinging their Giant Fan, the many air currents collide and create vacuums pockets. The person enveloped by this gale is assaulted by countless invisible blades, carving up their body. Also, the strong wind power will blow away all incoming projectile weapons and will even make the opponent unable to stay on their feet.
Name: Fuuton: Daitoppa - Wind Release: Great Breakthrough
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the users line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.
Name: Fuuton: Reppuushou - Wind Release: Violent Wind Palm
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. The jutsu used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.
Name: Fuuton: Fuujin no Jutsu - Wind Release: Dust Cloud Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
This technique creates a stream of high-velocity wind containing dust particles, capable of decimating anything caught in it in only a matter of moments. The completed technique is directed through vertically overlapped hands that are placed in front of the user's mouth after forming the necessary hand seal.
Name: Fuuton: Shinkuugyoku - Wind Release: Vacuum Sphere
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.
Name: Fuuton: Shinkuuha - Wind Release: Vacuum Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
The user takes a deep breath and spins while exhaling, compressing the released air into a solitary blade of wind that covers a substantial area around the user, due to their circular motion. The resulting sharpened blast is large enough to slice through multiple targets located a significant distance from the user, causing grievous injuries to those hit.
Name: Fuuton: Shinkuu Renpa - Wind Release: Vacuum Serial Waves
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind), Fuuton: Shinkuuha.
The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions.
Name: Fuuton: Kazekiri no Jutsu - Wind Release: Wind Cutter Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Requirements: Element Nature(Wind)
Using their chakra or a tool such as a war fan to manipulate or else create an external source of wind, the user can create a single, or several blades of wind which are capable of slicing through their target with ease. Using a fan will negate the need to use hand seals, allowing for faster use.
[/PTab][PTab=B-rank]
Name: Daikamaitachi no Jutsu - Great Sickle Weasel Technique
Classification: Ninjutsu
Type: Offensive, Defensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Wind), Kamaitachi no Jutsu, Giant Fan.
This jutsu is a more powerful version of Kamaitachi no Jutsu : many air currents collide to create vacuum pockets that slashes the opponents, with enough power to slice down many trees in a forest. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique.
Name: Fuuton: Shinkuu Taigyoku - Wind Release: Vacuum Great Sphere
Classification: Ninjutsu
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind), Fuuton: Shinkuugyoku
A stronger version of Fuuton: Shinkuugyoku, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
[/PTab][PTab=A-rank]
Name: Kaze no Yaiba - Blade of Wind
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Wind)
This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materializes it into an invisible sword that assaults the enemy in a gust of wind and making a slicing sound. It leaves very deep slashes on the enemy.
[/PTab]
[/PTabbedContent]
[/PTab]
[PTab=Raiton]
[PTabbedContent][PTab=C-rank]
Name: Raiton: Kangekiha - Lightning Release: Wave of Inspiration
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m)
Requirements: Element Nature(Lightning)
The user generates a large amount of lightning from their hands, which can also be passed through conductive materials to improve the electrical power of the technique, to attack foes.
Name: Erubou - Heavy Style Outburst
Classification: Nintaijutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Raiton Chakura Moodo
After covering themselves in their Lightning Release Armour, the user thrusts their elbow at their opponent with extreme force.
Name: Girochin Doroppu - Righteous Lightning Sinking Anger Lightning Axe
Classification: Nintaijutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Raiton Chakura Moodo
After covering themselves in their Lightning Release Armour, the user jumps into the air above their opponent and performs a downwards kick, using the momentum of the fall to increase the power behind the attack.
Name: Raigaa Bomu - Lightning Self Bomb
Classification: Nintaijutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Raiton Chakura Moodo
After covering themselves in their Lightning Release Armour, the user grabs their opponent and lifts them high up into the air. Then, using their extreme strength, they smash them head first onto the ground in what resembles a powerbomb manoeuvre. This is devastating enough to shatter a large area of the ground itself on impact, creating a giant crater in its wake.
Name: Raigyaku Suihei - Lightning Opression Horizontal
Classification: Nintaijutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Raiton Chakura Moodo
After covering themself in their Lightning Release Chakra Mode, the user performs a simple backhanded horizontal chop against their opponent, dealing massive damage.
Name: Raigyaku Suihei Choppu - Lightning Opression Horizontal Millennial Dance
Classification: Nintaijutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Raigyaku Suihei
Covered in the Lightning Release Chakra Mode, the user leaps from a high vantage point and performs a simple yet powerful horizontal chop on his opponent from above, seemingly using the momentum gained in the previous fall to increase the force behind their strike.
[/PTab][PTab=B-rank]
Name: Chidorigatana - One Thousand Birds Katana
Classification: Ninjutsu
Type: Supplementary
Range: -
Requirements: Element Nature(Lightning), Sword, Chidori
This technique allows the user to flow Chidori through their sword . This makes it nearly unblockable as the radiating and chirping blade can easily cut through steel. Furthermore, if an opponent is stabbed, their body goes numb due to an electrical current which causes the muscles to go stiff, making it impossible for the opponent to move.
Name: Raiton Chakura Moodo - Lightning Release Chakra Mode
Classification: Ninjutsu
Type: Defensive, Supplementary.
Range: Close (0~5m)
Requirements: Element Nature(Lightning)
The user wraps their body in a layer of lightning chakra that, instead of being used offensively, is used to electrically stimulate the user's nervous system. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed. Increases speed by 1 while active
[/PTab][PTab=A-rank]
Name: Chidori - One Thousand Birds
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning)
This jutsu channels a large amount of lightning chakra to the user's hand. The amount of chakra is so great that it becomes visible. The high concentration of electricity produces a sound reminiscent of many birds chirping, hence the name. Once the technique is completed, the user charges forward and thrusts the Chidori into the target. This produces heavy amounts of damage that is usually fatal. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces, This jutsu has a major drawback, however. The speed at which the attack must be done, combined with the fact that the user must run in a straight line, causes a tunnel vision-like effect for the user. This allows the enemy to easily counter the attack, making it a potentially lethal move for the user.
Name: Chidori Nagashi - One Thousand Birds Current
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Chidori.
By releasing the Chidori in every direction, an electrical discharge flows from the user's entire body allowing them to effect multiple enemies. When using this attack on a great number of enemies at once, it can effectively double as an instant defense. The body of the person touched by the Chidori will misinterpret the Lightning nature as "electrical signals from the nerves," making its muscles contract. This causes the body to involuntarily go stiff, while at the same time receives damage. This will also neutralize other lightning jutsu so long as they are not more powerful.This attack can also be run through the ground for a greater range than just personal contact.
Name: Chidori Senbon - One Thousand Birds Senbon
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Lightning), Chidori
This is one of many variations of the Chidori that uses shape transformation. It is specialized in more speed, by being transformed into countless sharp senbon, all aimed at the enemy. By increasing the amount of chakra used, the number of senbon also increases. It can become even more effective by using it together with the Sharingan, allowing the user to precisely shoot for the enemy's vitals.
Name: Chidori Eisou - One Thousand Birds Sharp Spear
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Lightning), Chidori
The original Chidori gained its power by shaping it into a form sufficient for an electrical discharge and using it together with the user's own "thrust". This technique uses Shape Transformation to form the original Chidori into a spear-shape, adapting it for mid-range attacks with a maximum range of 10 meters. Although it's less powerful than the Chidori, it's increased range means there is less of a risk to the user. It also has the advantage of being able to be used for surprise attacks and capturing. When the enemy's body is pierced the user alter the spear's shape into multiple additional blades increasing the number of wounds. The blade can also be swung in order to cut things as well as cause fatal injuries.
Name: Ranshinshou - Important Body Point Disturbance
Classification: Ninjutsu, Iijutsu
Type: Supplementary
Range: Close (0~5m)
Requirements: Element Nature(Lightning)
By converting their chakra into electricity and striking the enemy, the user is able to flip the opponent's nervous system signals to any part of the body. For example, if someone tried to move their right arm, a different part of the body would move in the way they wanted their right arm to move.
Name: Raiton: Raijuu Tsuiga no Jutsu - Lightning Release: Lightning Beast Tracking Fang Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Lightning)
By manipulating lightning chakra into their hand, the user can make the lightning expand to create the form of a hound. The hound remains connected to the user's hand, allowing them to control it during its attack.
Name: Raiton Kage Bunshin - Lightning Release Shadow Clone
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary
Range: -
Requirements: Element Nature(Lightning), Kage Bunshin no Jutsu.
This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform techniques and interact with the environment due to it having physical substance; and also evenly distributes the user's chakra to each clone. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching.
Name: Raiden - Lightning Transmission
Classification: Ninjutsu
Type: Offensive
Range: -
Requirements: (Raiton) Kage Bunshin no Jutsu, Element Nature(Lightning), Raikiri.
This technique requires the user to create a shadow clone, and have both the clone, and the user perform the Lightning Cutter technique on opposite hands to one another. Connecting their techniques together, they form a chain of lightning between themselves that is able to slice through objects with great ease.
[/PTab][PTab=S-rank]
Name: Raikiri - Lightning Cutter
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Lightning), Chidori
The Raikiri is an enhanced form of the Chidori with the same effects and drawbacks, but more concentrated, said to be able to cut a bolt of lightning in two. Because the Chidori is already powerful on its own, the Raikiri requires better chakra control, which is exemplified in its appearance. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Raikiri is more focused and blue.
[/PTab]
[/PTabbedContent]
[/PTab]
[PTab=Doton]
[PTabbedContent][PTab=D-rank]
Name: Doton: Shinjuu Zanshu no Jutsu - Earth Release: Double Suicide Decapitation Technique
Classification: Ninjutsu
Type: Supplementary.
Range: Close (0~5m)
Requirements: Element Nature(Earth), Some sort of underground travel technique.
A ninjutsu where the user conceals themselves underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack. This technique was originally used for torture, by cutting into the enemy's neck.
[/PTab][PTab=C-rank]
Name: Doton: Doroku Gaeshi - Earth Release: Earth Shore Return
Classification: Ninjutsu
Type: Defensive.
Range: Close (0~5m)
Requirements: Element Nature(Earth)
After striking the ground with their hands, the usercreates a large wall of earth in front of them. The defense is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.
Name: Doton: Moguragakure no Jutsu - Earth Release: Hiding Like a Mole Technique
Classification: Ninjutsu, Stealth
Type: Supplementary
Range: -
Requirements: Element Nature(Earth)
This technique changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach.
Name: Doton: Retsudo Tenshou - Earth Release: Tearing Earth Turning Palm
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
Name: Doton: Dochuu Eigyo no Jutsu - Earth Release: Underground Projection Fish Technique
Classification: Ninjutsu, Stealth
Type: Supplementary
Range: -
Requirements: Element Nature(Earth), Any underground jutsu.
A ninjutsu where one suddenly appears to the ground's surface. Its efficiency will increase drastically if used in conjunction with a jutsu such as Oboro Bunshin no Jutsu to draw the enemy's attention. Furthermore, it's even more efficient when employed in a crowded area that, if the target notices something, can be overrun by the nearby masses. This technique is used for sneaking and striking silently, like a fish underwater. As such it is a great strategy for a guerrilla, and a likely resort, used quite often for things such as personality assassination.
Name: Doton: Dochuu Senkou - Earth Release: Underground Submarine Voyage
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Earth)
After sinking underground by turning it into fluid. The user can close in on the enemy with high speed, by swimming underground. Since under ground is a blind spot the target has no warning, allowing the user to launch a surpise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu."
Name: Doton: Iwagakure no Jutsu - Earth Release: Hiding in Rock Technique
Classification: Ninjutsu, Stealth
Type: Supplementary
Range: -
Requirements: Element Nature(Earth)
This technique allows the user to blend into rocks and then move in and out of other rocks undetected.
Name: Doton: Kengan no Jutsu - Earth Release: Fist Rock Technique
Classification: Nintaijutsu
Type: Offensive
Range: Close(0~5m)
Requirements: Element Nature(Earth)
By encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target.
[/PTab][PTab=B-rank]
Name: Doton Kekkai: Dorou Doumu - Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Earth)
This jutsu traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform. The user is then able to absorb the chakra of anyone trapped inside. However, the user's chakra is distributed throughout the dome, but not equally. Near the back (relative to them), their chakra is much weaker, making the dome weaker in that spot.
Name: Doton: Doryuu Jouheki - Earth Release: Earth Flow Rampart
Classification: Ninjutsu
Type: Defensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Earth)
This technique makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down.
Name: Doton: Doryuukatsu - Earth Release: Earth Flow Divide
Classification: Ninjutsu
Type: Supplementary, Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
By flowing one's chakra into the Dragon Veins (龍脈, Ryuumyaku) flowing underground, one can tear the earth apart, creating large chasms. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defenses, and even to attack.
Name: Doton: Doryuu Dango - Earth Release: Earth Mausoleum Dumpling
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Earth), 5 Force
Using this jutsu, the user is able to overturn the earth into a large dumpling-shaped chunk of dirt the size of a mausoleum. Using immense strength, they can then lift up the ball and hurl it at their opponent, flattening everything in its path.
Name: Doton: Domu - Earth Release: Earth Spear
Classification: Ninjutsu
Type: Supplementary
Range: -
Requirements: Element Nature(Earth)
The user flows chakra through all parts of their body, which hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user's skin becomes much darker, an almost black color. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Domu are close to zero, not including its undeniable weak point: Raiton ninjutsu.
Name: Doton: Doryuuheki - Earth Release: Earth Style Wall
Classification: Ninjutsu
Type: Defensive
Range: Close (0~5m)
Requirements: Element Nature(Earth)
This ninjutsu is used to defend against an incoming attack by creating a solid wall of earth. Chakra is converted to earth within the body and then spat out. This earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water.
Name: Doton: Iwayado Kuzushi - Earth Release: Rock Lodging Destruction
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
This technique causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave.
Name: Kuchiyose: Doton: Tsuiga no Jutsu - Summoning Technique: Earth Release: Tracking Fang Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth), Summoning contract(Inu), Scroll.
This jutsu allows the user to summon their personal Ninken to perform special tasks. After they marks an opponent with their blood, the user rolls out a scroll and smears their blood across it. Afterwards they place it between their hands and make the seals before they slam the scroll into the ground. The Ninken are summoned there and travel through the ground following the scent of the blood. When the target is found, they erupt from the ground and hold down the opponent with their mouths.
Name: Doton: Gouremu no Jutsu - Earth Release: Strong Servant Warrior Technique
Classification: Ninjutsu
Type: Offensive, Defensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
This technique allows the user to create a large, humanoid creature composed of rock that can either be expelled from the user's mouth or formed from a nearby, pre-existing source of earth.
Name: Iwa Bunshin no Jutsu - Rock Clone Technique
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth), Bunshin no Jutsu
A clone that is created of rock, after it has been expelled from the user's mouth. Unlike other clones, ones generated by this method do not disappear when struck with sufficient force, but rather break apart.
Name: Doton: Kajuugan no Jutsu - Earth Release: Added-Weight Rock Technique
Classification: Ninjutsu.
Type: Supplementary
Range: Close [0~5m)
Requirements: Element Nature(Earth)
This technique simply allows the user to increase the weight of their target, subtracting half of ones control from the target's speed. It can also be used to strengthen jutsu that rely on size and weight to do damage.
Name: Doton: Kaijuugan no Jutsu - Earth Release: Light-Weight Rock Technique
Classification: Ninjutsu.
Type: Supplementary
Range: Close [0~5m)
Requirements: Element Nature(Earth)
Contrary to its counterpart the Earth Release: Added-Weight Rock Technique, instead of making the target heavier, this technique makes it much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. This technique can also be used on the user or other shinobi to increase their speed and enable them to fly for an unspecified amount of time, but as a consequence of using it this way, it results in a decrease in the physical force of their blows.
[/PTab][PTab=A-rank]
Name: Doton: Yomi Numa - Earth Release: Swamp of the Underworld
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
By changing the surface of an object (ground, ceiling, wall, etc.) beneath an enemy (relative to them) into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from there. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or having to face gigantic creatures. The technique can also be used on a smaller scale to trap individual foes.
Name: Doton: Otoshibuta - Earth Release: Dropping Lid
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Earth)
The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them.
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Name: Kirigakure no Jutsu - Hidden Mist Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary.
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
This displacement technique is a specialty of the Ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist colored by their opponent's chakra, which will effectively hide the user from the Doujutsu.
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Name: Mizu Bunshin no Jutsu - Water Clone Technique
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary.
Range: -
Requirements: Element Nature(Water), Bunshin no Jutsu.
The Water Clone Technique is similar to the Kage Bunshin except it creates clones out of water. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
Name: Suiro no Jutsu - Water Prison Technique
Classification: Ninjutsu
Type: Supplementary
Range: Close (0~5m)
Requirements: Element Nature(Water)
This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. Despite the fact that the prison is made up entirely out of water, it is stronger than steel. Once trapped the target is unable to move while within it due to the heaviness of the water. Even so, the target is still able to speak.
Name: Suiton: Teppoudama - Water Release: Gunshot
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
The user kneads chakra, and converts it into water, and then spits it out in the form of condensated balls. The high-speed waterball attack possesses just as much power to kill as an actual gunshot. While this is a Suiton technique, it can still be employed someplace where no water is available, which is a great advantage. It's also possible to increase the power of destruction of the balls themselves by building up the chakra inside of them. The number of bullets is determined while kneading chakra. By taking advantage of gravity, the bullets can brutally increase in power.
Name: Suiton: Mizuame Nabara - Water Release: Syrup Capture Field
Classification: Ninjutsu
Type: Supplementary.
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
The user spits out high-viscosity, chakra-mixed water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few meters, but if prepared, it is also possible to make an entire pond of starch syrup.
Name: Suiton: Houmatsu Rappa - Water Release: Violent Bubble Wave
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
The user spits out a large volume of bubbles. The ground covered by the bubbles looses its friction, considerably limiting the opponent's movements. The bubbles are spit out with violent force that is capable of washing away most attacks, such as oil and fire. This technique can also be used as an effective smokescreen.
Name: Suiton: Mizurappa - Water Release: Violent Water Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Water)
Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Suiton technique.
Name: Suiton: Takitsubo no Jutsu - Water Release: Waterfall Basin Technique
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
This is a jutsu which creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for things like training and relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.
Name: Suiton: Mizugakure no Jutsu - Water Release: Hiding in Water Technique
Classification: Ninjutsu
Type: Supplementary
Range: --
Requirements: Element Nature(Water)
The user blends in with water to be undetected by the enemy. It was shown that this technique is usable even in water as shallow as a puddle
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Name: Sensatsu Suishou - Thousand Flying Water Needles of Death
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Water)
Using this jutsu, the user gathers some water from the air and surrounding environment into one thousand long needles. They then directs them to a specific target at high speed, leaping backwards before impact so they doesn't get caught in the crossfire. While the needles do surround a target from all sides, they don't appear above the target, creating an escape route. The user is able to perform this jutsu with one-handed seals, allowing them to pin an opponent's arm and attack while they cannot use any techniques themselves.
Name: Suiton: Bakusui Shouha - Water Release: Exploding Water Colliding Wave
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
After spitting out a great volume of water from theyr mouth, the enemy is swallowed up by this advancing surge and crushed. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks, the amount of water created is proportional to the amount of chakra used.
Name: Suiton: Goshokuzame - Water Release: Five Feeding Sharks
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water), Suiton: Suikoudan no Jutsu
The user puts his hand on the surface of a body of water and from the tips of five fingers, chakra is released into the water, changing it into the form of ferocious sharks. The five sharks circle the target with high speed, creating a raging stream that takes away their prey's freedom of movement and their sharp teeth tear into the enemy with five consecutive attacks.
Name: Suiton: Suiryuudan no Jutsu - Water Release: Water Dragon Bullet Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the caster's skill allows it, it is possible to use it even in a place where there is none. That said, the amount of water used will be in proportion with the caster's skill.
Name: Suiton: Suijinheki - Water Release: Water Encampment Wall
Classification: Ninjutsu
Type: Defensive
Range: Close (0~5m)
Requirements: Element Nature(Water)
This defensive jutsu creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out is in the form of a circle around the user, and it makes for a defense without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skillful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.
Name: Suiton: Suigadan - Water Release: Water Fang Bullet
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m)
Requirements: Element Nature(Water)
A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Name: Suiton: Suikoudan no Jutsu - Water Release: Water Shark Missile Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Element Nature(Water)
This technique shapes water into the form of a shark, which moves to attack the enemy at high-speed with a powerful impact.
Name: Suiton: Senshokukou no Jutsu - Water Release: A Thousand Feeding Sharks
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Suiton: Goshokuzame
A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water that enter into a wall formation and rain down to attack the opponent.
Name: Suiton: Suijinchuu - Water Release: Water Formation Pillar
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Requirements: Suiton: Suijinheki
A defensive technique where chakra kneaded inside the body is converted into water and then expelled from the mouth in a dense, curved torrent, effectively creating a near-instantaneous circular barricade that can be used to intercept incoming attacks.
Name: Suiton: Suidanha - Water Release: Water Severing Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Requirements: Element Nature(Water)
After kneading chakra in the stomach and converting it into water, the user spews it out as a high pressure stream that is powerful enough to cut cleanly through several thick trees with ease.
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Name: Suiton: Daibakufu no Jutsu - Water Release: Great Waterfall Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Requirements: Element Nature(Water)
This technique extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that jutsu's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair share of chakra.
Name: Suiton: Daikoudan no Jutsu - Water Release: Great Shark Bullet Technique
Classification: Ninjutsu
Type: Offensive
Range: Mid (5~10m) to Long (10m+)
Requirements: Element Nature(Water)
A stronger version of Suiton: Suikōdan no Jutsu, where the user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original in that it is able to absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get.
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